It’s not difficult to organize such an event with a “winter” flavor. Here is a description of several winter fun options available to every family - some of them can be used outside, others - at home.

It is assumed that the initiator of the games is an adult (teacher, circle leader, one of the parents, game leader). Initially, the presenter, using the text written on paper, can recite the words of the poems that precede each of the activities.

As this or that fun is repeated, the text, as a rule, is quickly remembered not only by adults, but also by children. Then the functions of the game leader can be temporarily taken over by one of the children who wants to do this.

To start any game you can do the following.

The presenter says the text:

There is a song: “We love winter days, snowy alleys, skis and skates.” After all, in winter there are a lot of fun things you can play outside when everything around is covered with snow. So today we will try to learn such games so that you can then play them yourself.

Next, the presenter explains the conditions of the games and plays them together with the children. It is advisable to repeat each game several times. Thus, several goals are pursued at once. Firstly, the children remember more clearly the rules of participation in the game and its conduct. Secondly, the facilitator has the opportunity to record the children’s preferences in activities - which game they like more and which is less preferable. You should also find out the reason for the preference. Maybe one game seemed more difficult, another seemed too long, etc.

This will make it possible in the future to be selective about the games that are offered to children for use in class.

In subsequent classes, the role of game leaders can be played by one of the children assigned as a leader. In addition, during classes you don’t have to play all the games at once, but only play one or two of those that the kids especially liked.

1. Game walking “Be the first!”

Here's your first game - remember your names.

The one whose name is called will have to be the very first.

Now we will all go together in one column. I will walk at the head of the column, and you all will follow me. But remember: you need to not only walk, but also listen carefully to whose name I say. When I call someone’s name, the entire column must stop. And the one I name must come and stand in front of me. So he will become the leader of the columns. And then we will begin to move after him.

Progress of the game

The guys line up in a column after the leader and follow her around the site. The presenter calls the first and last name of one of the children. At this moment, the entire column stops, and the named child walks along the column to its head and stands at the beginning of the column, becoming its leader. The game is played several times so that several children can play the role of leader.

2. Game "Running in a circle."

New exercise -

Immediately attention and movement.

Listen to the command, follow it,

But let's not get confused!

So, your first run is very simple,

The main thing is don’t stand still in the cold.

But then, listen to the command, kids,

The whole game is built on this technique!

Children, we need to build a circle in which you will begin to move. At the same time, be not only agile, but also attentive - listen to my commands and carry out changes in actions.

Progress of the game

Children line up in a round dance and first run in it at a normal pace - following each other. Then the presenter loudly pronounces the command out loud: “Turn around, stand sideways and run at a gallop!”

Hearing the command, the guys turn and run after each other sideways - at a gallop. After some time, the leader gives a new command: “Now everyone took each other’s hands and ran in a round dance again!” According to the command, the guys hold hands and continue running again.

The presenter has the right to “confuse the children” by giving commands randomly - without tying them to a constant sequence. The children's task is to listen to commands carefully and carry them out correctly.

3. Game "Sleigh Circle".

Sleighs are familiar to winter,

We will ride them ourselves.

We will put the sleigh in a circle

And let's run around.

But at the command “Stop!”

Sit on the sled deftly!

Look, inside our circle there is a sleigh. First we will move around the sleigh, and then, on my command, you should all run up to the sleigh and sit on it.

Progress of the game

To play, you will need several sleds, which are located in a circle at a distance of 2-3 meters from each other. Children stand around the sleigh. The leader gives commands that the children follow. At the command “Run!” children run in a circle after each other. On the command “Stop!” the children stop running and run to the sled, trying to sit on it.

4. Walking on a snow bank.

Here is a normal walk, but not so simple.

We will walk in the snow until it melts.

And the bench will help us, forming a snow bank.

We know a lot of tricks on how to walk without getting tired.

We will raise our arms to the sides together.

Pay attention to one trick.

To jump off very softly, look here:

On the snow, squat down deeper, with your arms forward.

(At this moment, one of the specially trained children demonstrates the correctness of walking along the bench in different steps and shock-absorbing dismounting from it.)

Progress of the game

To play, you will need to arrange a special snow bank up to 20 cm high and up to 40 cm wide. You can use a bench covered with snow as it. The guys walk on the snow bank as if on a bench. At first, children simply walk along the shaft, spreading their arms to the sides and gently jumping off at the end. After the jump, children bring their arms forward at shoulder level. Then the walking continues with options. For example, children can walk along a shaft, stepping on it with only one foot - first the left, then the right; then they walk sideways. Similar types Walking for fun can be done with several children at the same time. At one command from the leader, they make a turn and continue walking in the opposite direction. This walk can be performed repeatedly.

5. Jumping from a snow bank.

The familiar snow bank

He called us over again.

Let's climb onto it to jump back.

We will jump into the soft snow - how pleasant it is!

We guys will be like birds for a moment.

Hands to the sides, forward, don’t forget to sit down!

(One of the specially trained children at this moment demonstrates the correctness of jumping off the snow bank.)

Progress of the game

Children, in random order, climb onto an erected snow rampart, from which they must jump. They walk along the shaft with their arms spread to the sides. The presenter must explain that the landing on the ground should be soft, springy - with a squat. Your hands should be brought forward.

6. “Throws at the target.”

Presenter (shows an object that becomes a target for throws).

Here is an object familiar to everyone, but I won’t give it to you, no.

Look, I'll put it at a distance.

And listen, guys, the first task.

You will have to hit this target now with a snowball.

Get ready, watch how to wave your hand.

The presenter shows how to take aim, wave your hand several times, still not letting go of the snowball, as if trying to throw it. Only after this should the snowball be thrown at the target.

Progress of the game

A bright and light object is placed on the top of an erected snow fortress or on the edge of a snow-covered bench - a plastic pin, a plastic cube. Children prepare snowballs and throw them at an object, trying to knock it out of its place. You can also set several goals at once so that children have the opportunity to be occupied with this game longer.

7. “Move the puck.”

For winter, cold, frosty times

Hockey is a game for the brave, there is no better game.

Now we'll all take a stick together

And we will successfully score the puck in the goal!

You've probably seen on TV and in courtyards how this game is played. winter game- hockey? (Children’s answers: “Yes, share.”)

Presenter. “What makes this game different from many others?” (Then the children give feasible answers, which the presenter supplements. Children's answers: “Hockey is not played on grass or a natural snow field, but on a specially flooded and prepared site - a hockey field. The goal of this game is to score the puck into the goal of the opposing team. A washer is a flat round object appearance resembling a round cutlet. In addition, when scoring goals, players in this game do not use their hands, but a special object - a stick. A stick is a special flat stick with a curved end on one side.”)

The presenter sets up the goal and shows how to swing the stick and try to hit the puck into the goal.

Children are divided into 2-3 groups, stand in a column, each first person standing in the column receives a stick and shoots at the goal, after which he returns the puck to its place and passes the stick to the second player in his column.

The initial distance from the throwing point to the goal can reach 1-1.5 meters.

Progress of the game

First, children are given the task of throwing the puck with a stick in a given direction.

Then the task of the game becomes more complicated; it is performed by dividing the children in pairs. Children learn to kick the puck away from themselves and receive it onto the stick of a partner.

8. “Sled backwards.”

New game - and now sledding backwards

We are now sitting down and racing from the start.

Your legs won't get tired from such a chase,

We are our own engines, our own horses.

Here is the finish line before you,

You drove into it... with your back.

This is what an unusual game this will be now, children. We are accustomed to the fact that from the start line to the finish line in any game, athletes race, as usual, facing forward. But we must not forget that our games are not just sports, but also entertaining. That’s why we came across the following task: sit on the sled backwards and move on in that direction. Now we will see which of you dares to take part in such unusual races and will try to win them.

Progress of the game

It is necessary to mark the start and finish places, or the game can go in motion in a circle. Children sit on the sled backwards. At the leader’s signal, the children begin to push off the ground with their feet, moving forward on a sled. At the same time, they move towards the finish line with their backs forward.

9. “Walking in the footsteps.”

You saw a footprint in the forest - what does it mean?

In our game it’s so simple: where one walks,

Then everyone will pass there, following in the footsteps.

Let's play trackers - there is such a game.

I suggest everyone play tracker. True, you need to know what the word “pathfinder” actually means. This word means a person who is good at guessing from the tracks left by various animals in the snow what happened to them some time ago. (The presenter can draw different tracks for the children in the snow - birds, hare, etc.) For example, if we start looking at the different tracks that we see in the snow in the morning, then we can guess which of them were left by sparrows, because they have paws small. But the tracks of other birds - a crow, a pigeon - are much larger. And look, it happens that you can see many footprints in the snow, moving towards one place in chains. And then they all gather at one point - this means that in this place the birds were looking for food for themselves - tree seeds, or someone sprinkled them with bread crumbs in the snow, so they made a stop here, pecked seeds, crumbs from your bird feeder.

What marks do your shoes leave? (Children make prints of their footprints in the snow and examine them.) For example, where will your footprints be located every morning? (Children's answers: “Every morning my footprints start from the house where I live and lead to...”) Correct. That's how interesting it turns out to be to be able to read footprints in the snow.

But our game is a little different. Everyone knows how difficult it can be to walk through high snowdrifts. Now, if you are lucky and there is a person in front who begins to lay tracks on the untouched snow crust, then the person walking behind him first will be able to step in his footsteps, and this is much easier.

Progress of the game

It is advisable that this game be played on a specially prepared area - covered with fresh, untrodden snow. The leader walks through the area along an arbitrary route, but tries not to repeat it, leaving traces of her shoes in the snow as clearly as possible. Children follow the leader, carefully observing the tracks she leaves and repeating her route, clearly stepping “footprint after footstep.”

At the same time, the leader can change the size of her footprints - walk in small steps or, conversely, somewhat elongated (but such that they do not exceed the length of a child’s step), walk on tiptoes, on heels, on the outside of the foot, etc.

10. “Pull.”

New game - play, push the sled together,

Sit with your backs to each other so that you can push.

Maybe you, children, remember that in the fairy tale about the good Doctor Aibolit there was such a beast that bore this name - Pull-Tolk? Who will tell you what was special about this beast? (Children's answers: “This beast had two heads - one in front, the other in the back, where all other animals have a tail.”) Correct. So now you will temporarily turn into such fabulous animals - Tyanitolkayev. To do this, you need to sit on the sled, two people at a time. Just sit down not behind each other, but with your backs to each other. Our sleds are standing in one row, now, on my command, they should all strive to reach the finish line. At the same time, the sled riders must try so hard to coordinate their actions so that their sleds move in the right direction. The pair of lugers that reaches the finish line first will be considered the winner.

Note. The competition can be arranged along the “There and Back” route, that is, first to the finish line, and then again to the start line. Then other children can form pairs for the new stage of the competition.

Progress of the game

Children line up their sleds at the starting line. The presenter explains in which direction everyone will need to start driving together and where the finish of the starting track will be. Children sit on the sled in pairs, each pair with their backs to each other. At the signal, all children on sleds strive to reach the finish line as quickly as possible. On the way back, it turns out that the child sitting behind is already looking ahead.

And they look forward to the coming of the holiday, magic and fun entertainment that this will bring them amazing time miracles. New Year's games For children at home, this is not just an opportunity to have a lot of fun, but also to create a special holiday mood that children will remember for a long time.

When planning a holiday at home, parents should not forget about games, because for children they are no less important than gifts or treats.

All New Year's games for children at home can be divided into competition games, group games with different themes, home games in which only one child will participate along with their parents, including developmental and educational games.

Kids simply love competitions, so games of this type, where participants will also receive prizes, will cause complete delight. Children can be offered a game of collecting cotton “snowballs,” or they can have fun putting them in a basket. An interesting competition will be to see who can make a snowman out of ice cream more interestingly and who can decorate it in the most original way.

Organizing children's competitions is not a difficult task, the main thing is a festive mood, and, as a rule, every child has it. It is also important that all children can take part in competitions, so that no one is left without attention, everyone should rejoice, because this is New Year.

Usually, New Year's holidays bring together entire children's groups; in such cases, you can offer a large selection of a wide variety of group games. At home, children will be able to play football on the table with a tangerine. Children stand around the table, mark the goal, the rules of the game stipulate that they can only operate with their fingers. Children try to score a goal against the opponent using a tangerine as a ball.

A simple and fun way to have fun at the holiday is to solve riddles collectively; adults can even give a little hint. It is also worth inviting children to act out a short episode from a fairy tale, breaking up into groups, or putting on a real fairy-tale performance together.

In addition to interesting games, you can come up with useful entertainment, for example, it could be a memory training game. Children should carefully examine the Christmas tree, remember as many toys as possible, and then name them from memory.

New Year's holiday is the time to show your Creative skills, for this you can come up with games in which children will show their talents - drawing, modeling, cutting out of paper. The children can be invited to make New Year's cards, hold a competition for the best snowflake cut out of paper, the most original drawing. For such games, you should prepare everything you need in advance: paper, paints, scissors, ribbons, beads, sparkles, Christmas tree cones.

Adults should not stand aside, but join in the New Year's games and entertainment, then any ideas and undertakings will become much more interesting and will leave the most pleasant emotions.

We offer you a series of games in pictures for home New Year's entertainment

Color the drawing

Among 9 pictures, find 3 identical pairs.

Help Natasha choose fancy dress for the New Year's ball

Choose the appropriate pictures.

Santa Claus hurries to congratulate the little girl Masha on the New Year. Help him navigate the labyrinth.

“Decorate” the Christmas tree - draw balls, garlands, firecrackers. What New Year's toys will you hang on the tree this year?

Color the drawing.

Solve the riddles.

Round like a ball

Shines like a flashlight

Only he doesn’t jump -

Very fragile...

The balls were collected on a string,

They tied it into a wondrous garland.

Now it shines on the tree

Through emerald needles.

Santa Claus received an encrypted message. Help Santa Claus decipher it using the key at the bottom of the page.

Color the drawing.

Color the picture using the legend at the bottom of the picture.

Solve the riddles

The owner of the forest

Wakes up in the spring

And in winter, under the howling blizzards,

He sleeps in a snow hut.

(Bear)

They didn’t raise me - they sculpted me out of snow.

Instead of a nose, they cleverly inserted a carrot.

The eyes are coals, and the hands are knots.

Cold, big, who am I?

(Snowman)

In winter - white,

And in the summer - gray,

And he was timid in character.

Color the drawing.

Solve the riddles

I have two horses

Two horses.

They carry me along the water.

And the water is hard

Like stone!

We are with ram's horns

We rush down the hill ourselves,

And how to climb a mountain,

We begin to resist.

There is a cure for melancholy:

I put on two boards,

I take two sticks in my hands,

I play tag with the wind!

What is this? Speak up!

Well of course it's...

Where do children rush to buy gifts? Connect the dots in sequence and find out.

Read the poem

This is my village;

This is my home;

Here I am sledding

The mountain is steep;

Here the sled has rolled up,

And I clap on my side!

I'm rolling head over heels

Downhill into a snowdrift.

Ivan Surikov

Color the drawing.


Preview:

New Year's entertainment: games at home and away

Pinocchio (Eeyore)

On a frame covered with thick material, they draw the face of Pinocchio - or the profile of the donkey Eeyore (you can also attach a sheet of paper to foam rubber, but the paper will quickly become unusable). The nose is made of foam rubber, the tail is made of lace. A long, curved pin is attached to the base of the nose/tail. A blindfold is also required to play. Taking the nose/tail, the player stands on the line six steps from the wall on which the frame hangs. He is blindfolded. The player’s task is to approach the wall and, without feeling the frame, immediately pin the nose/tail to the right place. It’s rare that anyone succeeds; in most cases, the nose/tail turns out to be completely different from where it should be.

Who am i?

Everyone sits in a circle. Each player is given a small piece of paper on which to write down the name of some famous fairy tale character (any other literary work, film) or famous person. The main thing is that this hero is familiar to everyone. Then each player uses tape or a safety pin to attach their sign to the back of the person on their left. The participant's task is to guess what kind of hero he is. He can ask other players questions to which the interlocutor can only answer “yes” or “no.” If the answer is “yes,” then the player asks the next question, and if the answer is “no,” then he looks for another interlocutor.

Who is faster?

The participants of the game stand in a circle. The driver runs behind the circle and, tapping someone on the shoulder, continues running in the same direction. The one who was slapped by the driver immediately runs behind the circle in the opposite direction. The task of each runner is to quickly go around the circle and take free place. The one left without a seat drives.

Pillars (Ladushki)

Two players stand at arm's length from each other, feet together. They join their hands with their palms and try to deprive their partner of balance. You can play with or without lifting your hands. You are only allowed to touch your partner’s palms. You can also play Ladushki while standing on one leg. If there are a lot of participants, you can arrange a tournament for the title of champion.

crawling out

One player lies on the floor, and 3-4 more people are placed across him on top. The player lying below must crawl out from under the pile of bodies. This cannot be done by force, you need to strain one by one different groups muscles. With some skill you can crawl out from under 5-6 people.

Holy place...

One chair in the circle is left free. The participants in the game quickly move from chair to chair to the left in a circle, so that one place is always empty. The driver is trying to keep him busy. When the driver manages to sit down, he is replaced by the one who turns out to be his neighbor with right side.

Fun Geography

Sitting in a circle, the players are divided into two groups that compete with each other. One team invites the other to say in five minutes as many geographical names as possible, starting with the same letter, which is now indicated. When the time is up, the players of the second team can add names not mentioned by their opponents within two minutes. For each such name they are awarded one point. Then the groups change roles, and a different letter is indicated. The team that scores the most points wins.

Signal

The players stand in a circle; the leader is 3-4 steps away from him. He blows one whistle, then two. At one whistle, all participants in the game must quickly raise their right hand up and immediately lower it; You cannot raise your hand after two whistles. The one who makes a mistake takes a step forward and continues to play along with the others. Those who make the fewest mistakes are considered the winners.

Hot pens

The players extend their arms in front of them and hold them with their palms up. The driver walks in a circle. His task is to slap one of the guys on the palm. The moment he tries to do this, the player withdraws or lowers his hands. Whoever the driver slaps on the palm goes to replace him. If there are many participants, then two people can drive at the same time.

Magic word

Participants in the game can sit or stand. The presenter very quickly gives various commands that need to be executed only if the word “please” is added to them. Without this word, the command is invalid and does not need to be executed. The one who makes a mistake gets up or takes a step forward, but does not lose the right to continue the game. The one who makes the fewest mistakes wins.

Do not hurry

The players become a semicircle. The leader shows them various physical training movements, which they repeat, always lagging behind him by one movement: when the leader shows the first movement, everyone stands still; at the second movement of the leader, the guys repeat his first movement, etc. The one who makes a mistake takes a step forward and continues to play. The one who makes the fewest mistakes wins. In this game you can, for example, show the following movements: both hands up; left hand lowered, right extended forward; the right hand lowers, half-turn to the left; hands to the side; hands on hips, squat. More than 10 movements should not be shown.

Crooked mirrors

Having placed the participants of the game in front of him in a semicircle, the leader makes movements to the music, having previously agreed that if he raises his hands up, then everyone puts their hands on their knees; if he bends his arms at the elbows, then everyone raises them up; if he spreads his arms to the sides, then everyone bends their elbows, but if he throws his arms forward, then everyone throws them forward. Anyone who inadvertently mixes up the movements is out of the game. When only two people remain who have not made a single mistake, the game ends.

Half a word is yours

The players stand in a circle. In the center is the leader with the ball in his hands. The presenter throws the ball to any participant in the game and loudly says part of a word (noun). The player to whom the ball is thrown must catch it and immediately finish the word. The one who hesitates raises his hand up and stands there until the leader throws the ball to him again.

Four forces

The presenter, standing in the center of the circle, throws the ball to any participant in the game and says one of four words: “earth”, “water”, “air” or “fire”. The one to whom the ball is thrown must catch it, throw it back to the leader and, if the word “earth” was said, name any animal that lives on land, if “water” - any fish, if “air” - a bird. And if the presenter says “fire”, the player, having caught the ball, must silently turn around. Whoever makes a mistake in the answer or hesitates raises his hand up and holds it until the leader throws the ball to him again.

I won't answer myself

The participants of the game stand in a circle, with the leader in the middle. He asks the players various questions, without observing the order. The person asked must remain silent; his neighbor on the right side is responsible for him. The one who answers the question himself or is late to answer for his neighbor leaves the game.

Louder - quieter

The players sit on chairs arranged in a circle. The driver leaves the room. In his absence, they hide a pre-planned object - a matchbox, a book, a ball, a cap. After this, the driver is called and asked to find what is hidden. At the same time, the players sing a well-known song, and the driver begins the search, listening to the singing. If he moves away from the hidden object, they sing more and more quietly, if he approaches, the sounds of the song increase. When an object is discovered, the driver changes. The song can be performed with a guitar.

flying birds

Each player chooses the name of a bird. All names must be different. The driver, standing in the middle of the circle, blindfolded, loudly calls two birds. Both summoned quickly change places. During the dash, the driver tries to catch one of them. If he fails, he calls a new pair of birds. The one who is caught changes the driver.

Flowerbed

The guys sit in a circle, divided into pairs. Everyone comes up with a name for any flower. The names are announced to all participants in the game. One of the players gets up from his chair and goes to the middle of the circle - this is the driver. The one left without a pair invites any of the players to join him in the vacant place, naming this or that flower. The person called quickly runs to a new place, and the one who was paired with him also invites any of the participants to join him. During these dashes, the driver tries to sit on an empty chair before the one who was called has time to take that place. If the driver succeeds, the latecomer replaces him. It may happen that the driver takes a chair before the one left without a pair calls another player to join him. In this case, the one who did not manage to invite someone to be his partner in time goes to drive.

Gardener

All the guys choose who will be which flower, after which the leader - the gardener - says: - I was born a gardener, I was seriously angry, I was tired of all the flowers, except ... (daisies). The named flower says: - Oh! Gardener: - What's wrong with you? - In love. - In whom? - In cornflower. Cornflower: - Oh! - What's wrong with you?.. The gardener and the flowers should not hesitate to answer and think, otherwise they are told: - One, two, three, drive away the forfeit. After these words, the participant must give some kind of forfeit, so after the “Gardener” it is logical to play forfeits.

Fanta

First you need to collect forfeits from everyone present. This could be a piece of clothing or jewelry, a piece of paper with a name on it, or any attractive item. The main requirement for a forfeit is that it be possible to accurately determine which of those present is its owner. There are two presenters, one takes out forfeits, shows them to everyone except the second presenter, and asks: “What should this forfeit do?” The second presenter (“mirror”) gives the task - to sing, dance, crow, go outside and run around the house, go to the room and bring sweets, wash the dishes. Here everything depends on imagination and on the pre-agreed scope of the tasks to be performed.

ring

The players sit in a row and cup their hands in front of them, covering the space between them with their thumbs. The driver has some object in his palms (palms folded in the same way): a coin, a ring, etc. The driver needs to discreetly place this object in the hands of one of the participants. The one who has the item must not show it and jump out of the row immediately after the words of the driver: “Ring, ring, go out onto the porch!” The rest have the task of guessing who the lucky one is and not letting him go. If the player fails to escape, then the driver remains the same.

Nonsense

Usually 5-7 people play. They choose a driver who asks everyone questions. The driver moves away from the participants, and in the meantime they say one word to each other. The driver asks a question, and the participant answers the word that the neighbor gave him. The one whose answer is most accurate and realistic becomes the driver. For example, the player has the word "water". The driver asks the question: “What are you drinking?” The participant answers: “Water.” "Nonsense" - fun game, built on the discrepancy between question and answer. For example, the driver asks: “What are you flying?” And the participant answers: “On a flower,” etc. In this game, the driver must show ingenuity. He must sometimes ask such a question in order to get the correct answer. Usually such questions are: “What did you see in your dream?”, “What did you draw?”, “What were you thinking about?”

No no no!

The principle of the game is the same as in the game "Nonsense". There is a driver and players. The driver leaves, and the players say to each other a combination of three “yes” and “no”, for example, “no-yes-yes.” The driver asks three questions to each player, and he names the answers in the order that his neighbor asked him. -Can you walk? - No. - Your name is Valenok? -Yes. - Do you like me? -Yes. The player whose answers are closest to the truth also becomes the driver.

Broken phone

The leader thinks of a word and quickly whispers it into the ear of the first team member. He passes the word (also quietly, so that no one hears, and quickly) to the next player, and so on - along the chain. The last team member says the word out loud. Sometimes you can hear very funny versions of the hidden word, which was incorrectly conveyed by the “damaged phone”. Many people complicate the game: the presenter thinks of not a word, but a whole phrase.

Theater Charades (Associations)

The players are divided into two teams. The first team thinks of a word or phrase (by agreement). Then they choose someone from the opposing team and say the hidden word in his ear. This person must silently depict the named word, and his team tries to guess. A certain time is given to guess the answer. Then the teams change roles. You can keep score of the game. Sometimes they come up with a system of signs to make guessing easier. For example, a team can ask questions to the person imitating, and he can answer them with “yes” or “no” using gestures.

Ocean is shaking

The driver says: “The sea is worried - one, the sea is worried - two, the sea is worried - three, sea figure, freeze in place!” Smoothly moving players last word freeze, depicting some kind of frozen action, a characteristic position (not necessarily related to the sea). The driver walks around the statues and, pointing to one of them, tries to guess what kind of figure it is. If the driver guesses, the figure comes to life and represents some kind of action. Having completed it, the player becomes the driver. The game starts over. In another version of this game, the presenter orders who needs to be portrayed: “The figure of a ballerina (bear, rose, rain), freeze in place.” Then he selects several figures, touches them in turn - the figures “die off” and make several movements. Then the host determines the most beautiful, artistic performance - this player becomes the host.

Burime

The name is French and means "rhyming ends." The game is to write poems based on predetermined rhymes. It is held in the form of a competition. For example: business, class, boldly, time.

Our Petrusha knows the business,

Just look - whole

Twenty sandwiches

Eats it in one go!

Living pictures

The players are divided into two teams. The first team comes up with a picture. One person separates from the second and goes into another room. The first team announces their painting to the second team, and they try to silently depict the plot of the painting, forming a sculptural group. They invite the departed person, he must guess the plot of the picture. Then the teams change roles.

Quick brush

Having tightly closed the circle and holding their hands behind their backs, the players pass a clothes brush to each other, trying to do this so that the driver, who is walking inside the circle, does not notice. In order to find out who has the brush, the driver stops in front of any participant in the game and puts his hand on his shoulder. The player must now extend both arms forward. If he has the brush, he changes the driver. Having seized the right moment, the guys can brush the driver with a brush and immediately pass it around again.

Lady (Are you going to the ball?)

The lady sent one hundred rubles. Take whatever you want. Don’t take black and white, don’t say “Yes” and “No”. Don't laugh, don't smile, keep your lips in a bow. The following are questions that cannot be answered with “yes” and “no”; in the answers you cannot name black and white colors, it is also prohibited to smile and laugh. Whoever does not follow the rules is eliminated from the game. Question: "Are you going to the ball?" Answer: “Probably,” etc. Whoever breaks the rules is eliminated from the game.

Nonsense

Each player receives a pen and a long piece of paper. First, everyone writes the answer to the question “who?” on top, then wraps what they have written and gives it to their neighbor. Then everyone writes the answer to the question “with whom?” (under the wrapped part, and not on it!), wrap it up and pass it around again, then - “when?”, “where?”, “what did they do?”, “as a result...”, etc. Questions you can add others. Then all this is revealed and read out loud. Usually the result is a very funny and ridiculous story, for example: “Santa Claus and Marivanna robbed a store in Africa half an hour ago. As a result, global warming began.”

Left - right

Take a pencil (or a piece of chalk if you have a board in front of you) in your left and right hands. Now try to write the number 2 with one hand and 7 with the other. Or draw a house with one hand and the sun with the other. Or at least draw right hand square, and the left - a triangle. Remember! Hands must work at the same time!

Who is faster?

To play you will need two large reels (possibly made yourself), two round sticks will do, as well as a rope 6-8 m long, the middle of which is marked with a ribbon. Two players take the reels and move away from each other as far as the rope allows. At a signal, each of them begins to quickly rotate the reel in his hands and, winding a rope around it, moves forward. The one who winds the rope to the middle first wins.

Three prizes

Hang three small prizes on strings in the doorway. Stand six steps from the door. Let each of you, taking scissors in your hands, try, blindfolded, to cut off any prize at once. The Elusive Chair Two features mark the floor; the distance between them is eight steps. The player stands on the line; he is blindfolded. He must reach the other line, turn here and sit on the chair that stands behind it. When the player steps on the line, he is stopped; he can make an attempt to feel the chair only once, and even then without using his hands.

Labyrinth

5-6 pins are placed on the floor in a straight line at a distance of a step from one another. The player stands two steps from the end, turning his back to the line. The player’s task is to look straight ahead and move backwards to pass between the pins, alternately going around one of them on the right, the other on the left. If at least one pin is knocked down, the task is considered uncompleted.

New Year's games for children and adults at home

Home New Year's celebration- a long-standing good tradition. Senior family members want to give fairy tale for the younger ones, miracles, joy... On New Year's Day, younger family members have a wonderful opportunity to learn folk customs, try yourself in the role of a host (after all, you need to meet guests and come up with an interesting program together with adults), and also - this is the birth of family traditions.

Mysterious flags

Prepare a garland of flags, write a riddle on the back of each flag (if the guys are familiar with rebuses, then draw a rebus). During the holiday, remove the garland, distribute flags to the children and conduct a “Guess-Ku” (if the children cannot read, read the riddle). The guys can take turns reading riddles out loud; you can hold this competition before lighting the Christmas tree: after the last riddle guessed, the Christmas tree is lit.

Snow on the fields, ice on the rivers,

The blizzard is walking. When does this happen? (In winter.)

I am small like a grain of sand, but I cover the earth. (Snow.)

The tablecloth was white and covered the whole world. (Snow.)

Who builds a bridge on a river without an axe, without nails, without wedges and without planks? (Freezing.)

They go into the forest and lay down canvases; they come out of the forest and re-lay them. (Skis.)

Not a beast, but howling. (Wind.)

I spin, I growl, I don’t want to know anyone. (Blizzard.)

There is a tree, this tree has twelve shoots, twelve shoots have four twigs, a twig has six tassels, the seventh is golden. (Year, months, weeks, days of the week.) Walks in summer, rests in winter. (Bear.)

The black cow overcame the whole world, and the white cow raised it. (Day and night.)

It neither burns in fire nor sinks in water. (Ice.)

White, but not sugar, no legs, but it goes. (Snow.)

No arms, no legs, but he can draw. (Freezing.)

There is a mountain in the yard, and water in the hut. (Snow.)

The mother is angry, but she covered the children with a duvet until the red day. (Winter.)

Downhill - a horse, uphill - a piece of wood. (Sled.)

Two Broadswords run into the woods with their toes turned up. (Skis.) The errands run, the crawlers crawl. (Horse and sleigh.) Three brothers live: one loves winter, the other loves summer, and the third doesn’t care. (Sleigh, cart and horse.)

Guess

Santa Claus suggests putting your hand into a bag in which various small objects are hidden, feeling for one of them and, without removing it from the bag, say what it is. If the item is named correctly, the player takes it for himself. You can put a chocolate bar, a wrapped gingerbread, a pencil candy, a lollipop, an eraser, a coin, a pencil sharpener, a calendar, a tennis ball, an apple, etc. in the bag.

Circle of wishes and predictions

Turn off the lights and light the candles. Sit your guests in a circle and place a chair in the middle of the circle. Guests take turns sitting on a chair. The presenter blindfolds them. The rest of the participants say New Year's wishes to the person sitting in the center. This exchange of wishes creates a friendly atmosphere and adds a little magic to the New Year celebrations.

Inversions of proverbs and sayings

Invite the participants in the game to decipher the inversions of proverbs, book titles, lines from poems and songs. You can offer to guess three shifters (one of each type). Points are awarded for the correct answer. Time to think is limited - 10-20 seconds.

Happiness moves in heaps

Misfortune never comes alone

Walk away from a new washing machine

Stay with nothing

Baldness is a male disgrace

Braid - girlish beauty

The back of the head is small from courage

Fear has big eyes

Other people's shoes are closer to their feet

Your shirt is closer to your body

The policeman's felt boots are getting wet

The thief's hat is on fire

You won't go lower than your heels

You can't jump over your head

If you hide that it’s algae, get out of the aquarium

Gruzdev called himself get in the body

Chicken boar friend

The goose is not a friend to the pig

You can fix borscht with sauce

You can't spoil porridge with oil

Glowing ball

Show the audience a table tennis ball. Count to three and light will appear inside the ball. The light is moving!

Achieving this effect is very simple. There should be a light source about three meters from the ball, for example, a simple light bulb. And in the ball there is a round hole with a diameter of up to one centimeter. When you show the ball to the audience, you cover the hole with your finger. Counting to three, turn the ball with its hole towards the light bulb and, removing your finger, open it. This is where the audience gets the impression that light has appeared in the ball. And for the light to move, you just need to move the ball up and down and left and right, but do not turn it.

Five seconds to think

This game can be played in different ways. The main rule: you have five seconds to answer. The number of correct answers is the number of bonus points.

Option 1. Prepare the required number of question cards and invite the player to take any of his choice (agree in advance on how many cards to take). And then - according to the rules.

Option 2. Ask, for example, five questions to the first player, five to the second, etc.

Option 3. You can ask questions one at a time to several players at once. You just need to make sure that all players answer the same number of questions.

Note. If several participants score an equal number of points, you can offer them a final round.

Girl's daughter

Doesn't have bad weather

The green one that kills flies

Jacket for diaper

Baby vest

Letters lined up for roll call

Grandma's audio system

Bagel epicenter

Hunter of other people's furs

A fairground device that makes your head spin

Carousel

Folklore intelligence test

New building for the brooding ram

A word for which there is no judgment

back side back of the head

The part of the leg that baldness is often compared to

Sheepskin coat, which figure skaters often have a triple coat

Five seconds to think (continued)

Part of the face that is sometimes hung

Horse Dormitory

Unit of account in autumn

Chick

A note that is a sin to pour on a wound

Lover of skating in oil

Anniversary, it's round

It's time, which is Indian in September

Wise time of day

Favorite atmospheric phenomenon playwright Ostrovsky

Light after the bath

Cool way to roll Sivka

Bedroom for Chicken Ryaba

Damnation scientifically

Poltergeist

Sausage unit

Firewood house

Own Bingo

Prepare cards for each guest or for a couple, three, etc.

Offer to remove any items from purses and pockets and place one item at a time on empty squares; just in case, prepare a bag of small items. Agree in advance which cells should remain empty: horizontally, vertically, diagonally. And now - in a circle... Each player (or a player from each two or three) takes one item from his card, raises it up and loudly says the name of the item to those present, for example, “telephone”. All players who have a phone on a cell remove it from their cards. The next player repeats everything again, and so on. This continues until someone with certain squares left shouts, “Bingo!”

Free

Game "Identity"

Ask guests in advance to bring a photo of themselves as a baby (preferably no more than one year old).

Prepare pencils, paper and labels (you can use name tags).

Before the game, all photographs must be collected, numbered and placed on the wall or table (this must be done in the absence of guests). Guests are required to pin name tags or pins to their clothing.

Guests are invited into a room where photographs are hung or laid out. They must “identify” each guest from a photograph and write down the photo number and the guest’s name on a piece of paper. No more than eight minutes are allotted for “identification”. The one who gives the most correct answers wins.

Are you wondering what New Year's games for children to organize at a holiday party? Combine sports with intellectual competitions. This way, all children will be happy.

Both those who are better physically prepared and those who devote time to reading will be able to win. Don't forget to include several competitions where not only children, but also their parents can participate. Ideas various games for the holiday look below.

Competition "Fairy Broom"

This New Year's game for children is active. The kids will be interested in immersing themselves in the world of Harry Potter and flying on a broomstick. And some parents who grew up on this fairy tale will not refuse to take part in the competition. What does it consist of? You should find a suitable broom. It is advisable not to take an ordinary broom, but still purchase something more presentable. Participants are divided into two teams. Each of them is given a broom. The presenter counts down the time and announces the start. The relay race begins. Each child must “fly” to the Christmas tree, return and pass the broom to his friend, who is standing further. The team whose members complete the relay the fastest wins.

To complicate the task, you can also include an element of dressing up in the competition. In this case, the participants will pass each other not only a broom, but also a hat or cloak.

Guess what's inside

New Year's games for children can be created based on TV shows. Probably every resident of our country has seen at least one episode of the well-known show “Battle of Psychics.” So, the first test that people with superpowers go through is guessing an object hidden in a black box. You too can find a black box, put something New Year’s themed there and invite guests to check their psychic abilities. Write down each guest's guess on a piece of paper.

To make it more interesting, you need to involve everyone in the game, from young to old. After each guest has made their guess, open the box. What can you put in there? A plate of Olivier salad, a firecracker, a Santa Claus mask, or a bottle of champagne. If there is a guest in the company who guesses the contents of the box, then he will become the rightful owner of the item previously hidden from prying eyes.

New Year's words

This interesting game for children. New Year's because it has a festive focus. We all know the game of cities. So - it will be something vaguely similar. The presenter must think of a word that is somehow connected with For example, Snow Maiden. Now the children must name the words in a circle. First with the letter “S”, then with “H”, then with “E”, etc. If the child cannot come up with a word, he is eliminated. To complicate the task, you should name only those items that are associated with the winter holiday. For example, with the letter “S” you can come up with “snow” or “snowman”, and with “N” - “night”, “ Christmas mood" This competition will allow children to learn to think quickly and make decisions in a difficult situation.

We decorate the Christmas tree

New Year's games and competitions for children can be arranged in moderation. At the same time, the guys will not destroy your house if you direct their irrepressible energy in the right direction. For example, you can invite them to dress up their friend. Two children should be dressed in green sweaters. And the rest of the children will be given a battery-powered garland and plastic Christmas tree decorations. You can also add tinsel, rain and snowflakes cut out of paper to your arsenal. In general, any will do. Turn on the stopwatch and give the two teams the go-ahead. In a minute, the guys will have to dress up their friend in a green sweater. The team that best decorates the Christmas tree will win. To make this competition more New Year's, you should turn on not a stopwatch, but a recording of the chimes.

Let's make a snowman

To come up with interesting New Year's games and competitions for children, you need to use your imagination. You can invite them to do familiar things in an unusual way. For example, making snowmen. How to do it?

The guys should be divided into pairs. By the way, adults can also take part in this competition, for example, parents or relatives of children. Two people are tied together with a scarf. They should put one arm around each other's back. Each person has one hand free. And it is with them that they will sculpt. The task is quite simple. You need to make a snowman in the allotted 3-5 minutes. But it will be a difficult task, you will have to learn to work in a team. You cannot give hints or advice to teams. But watching and being inspired by the work of your opponents is not prohibited.

Head-tail

New Year's outdoor games for children should be invented by adults. Otherwise, the guys might inadvertently get hurt and have a fight. Follow the rule that if you can’t stop the madness, then you need to lead it. What to offer children? Eat entertaining game, which is called “Catch Your Head.” The guys become a train and take each other by the waist. Now the task of the tail is to catch up with the head. And accordingly, those who stand at the beginning of the train must run away. In this case, hands cannot be detached from the body of the comrade standing in front. When the tail has caught up with the head, the game is considered over. A second round can also be held. In it, those guys who headed the locomotive and those who stood at the end of it change places. Accordingly, their tasks are now opposite.

Poetry competition

How well do you know poetry? Typically, adults are less savvy in this area than children. But it also happens the other way around. New Year's games for children at home can be played in the form of an intellectual battle. For example, invite the children to compete in their knowledge of poetry. Indeed, in most cases, children learn them just for show, because they are asked at school. But this knowledge becomes so ingrained in our consciousness that some adults a little preparation can reproduce seemingly forgotten lines of poetry. Try having a contest and see who wins. You can compete like this: older generation against the younger one. Or each participant can take the rap for themselves. The rules should be set individually in each situation.

Stickers

What New Year's games and entertainment are there for children? Some of them are active, others can be carried out festive table. Stickers are a relaxing game. Children of all ages, starting from 4 years old, can take part in it. Each participant is given a pencil or pen and colored sticky paper. Players write or draw an image of a cartoon character or animal on their piece of paper. You can set rules and draw or write only what is directly related to the holiday. Now each player sticks his piece of paper on the forehead of his neighbor on the right. Then you need to give the participants time to familiarize themselves with all the pictures and words around them. And then you can start playing.

Each child takes turns asking a question that can be answered “yes” or “no.” For example, am I prickly? If the answer sounds yes, you can ask another question. If it is negative, then the right of move goes clockwise. The player who guesses his word first wins.

Colors

This is one of the popular entertainments for children. The game has the following rules: children stand in a circle, and the leader is located on the side of them. He announces the colors. For example, it starts with green. Each of the children must look around and find the nearest person who has something green in his clothes. He must run up to it and touch the colored spot with his hand. The last one to complete this task is eliminated. You can also discuss in the rules that children can use not only clothes, but also hair. For example, if the color brown is announced, then you can find the nearest brown-haired person. You also need to say in advance that you should pay close attention to your clothes. The player who turns out to be the fastest and most attentive wins.

Draw Santa Claus

Don’t know what competitions to hold for children? Do New Year's games and entertainment seem too trivial? Invite the children to draw. Most children simply love this process. But not all of them go to art school, and therefore the result of their creativity may not be very attractive. To equalize the chances of winning for everyone present, you can invite children to draw blindly. The children should be blindfolded with a handkerchief and placed in front of each Blank sheet paper and give a pencil in your hands. The task should be presented as quite difficult: to draw Santa Claus. The results of this artistic activity are most often very funny. The wizard's head, body and legs end up in different places. The main thing is to tell the children not to take this game seriously and not to be upset because of their failure.

What does it weigh here?

What New Year's games are there for children near the Christmas tree? One of them is a memory test. This game will not only amuse the children, but will also help develop their attentiveness and observation skills. Adults should make sure that no one cheats. No more than 8 children can take part in this entertainment. The guys will participate in the competition in pairs.

You should take the children to the Christmas tree. The first player is given 20 seconds to memorize. The second participant at this time stands with his back to the green beauty. When the last second has passed, the child studying the Christmas tree turns away from it and voices out the toys that he has remembered. After this, another player is tested. Whoever could remember the most toys won. The rest of the children will have to study the tree from other sides. Parents will also be able to train their own memory.

Fanta

A fun New Year's game is completing tasks. Each of the guys takes off some item of clothing. This could be a hairpin, ring, chain or favorite toy. All these things fit into a glass or hat. Now each of the guys writes an assignment. If children do not have creative thinking, adults should help them with this part. You should generate fun but easy tasks that the child can complete. The pieces of paper are also immersed in some container. The presenter alternately places his hand in both containers. First it gets personal item child. He will be the person who has to complete the task. The presenter will pull it out. This game helps children relax and feel more confident.

New Year's karaoke

This competition is loved by both big and small kids. New Year's musical games for children are a favorite pastime. Karaoke can be held different ways. One of the simplest is to play songs with lyrics and have the children sing along with the lead singer. You need to prepare in advance for the more complicated version of the competition. You should find soundtracks of famous children's New Year's songs. Each child is given words. And now the participants must take turns performing their favorite hits.

This music game for children on New Year's party is a huge success. If the guys are shy and don’t want to sing alone, they can be combined into teams. And if such singing is carried out at large cluster people, it is advisable to rehearse the repertoire in advance.

Photo competition

New New Year's games for children in most cases require the use of gadgets. You can hold a rather interesting selfie contest. To do this, it is not necessary for the child to have a personal phone. He can use the parent one. And don’t worry that the guys won’t figure it out. A child already at 3 years old knows where the camera is on the phone and how to use it.

The photo competition is held as follows. Each participant is given a task. For example, draw a bunny. But it must be said that it will be filmed not on video, but on camera. So the child should fold his ears from his hands and show his teeth. The next candidate can depict a Christmas tree, tangerine, etc. After the photo shoot is completed, you should connect the phone to the TV and select best photo by voting of guests. You can also involve adults in the game. You should choose images for them famous actors, film stars or simply media personalities.

Hide and seek in the dark

This game is very reminiscent of the good old blind man's buff. Children love active entertainment, so they need to be given the opportunity to burn off their energy. Unlike classic blind man's buff, there is no leader in this game. All participants are blindfolded. Now each player needs to be untwisted and allowed to walk around the room. It is advisable that the premises have big size, and so that it is not crowded with pieces of furniture and a Christmas tree. Children will walk and bump into each other. And when two guys meet, they must determine by touch who is standing in front of them and say the person’s name. The guessed player is eliminated. The winner is the one who can best identify his comrades by touch. The game can be upgraded. For example, to prevent children from falling during a collision, immediately put them on all fours. In this case, one player has the opportunity to crawl away from the other.