In case you like the game Mafia 2. You might be interested in the games below. These games may be similar in their graphics, gameplay or genre. All games on this page are recommended as similar to the game Mafia 2. Perhaps you also know the game similar to Mafia 2, don’t be lazy, share with us - add a recommendation.

If you like Mafia 2, then maybe you will like it.

(aka GTA 5 or GTA V) - the fifteenth game in the series Grand Theft Auto , made in the genre. For the first time in the history of the series, the game features three main characters at once, between whom you can switch almost at any time. The player is given complete freedom of action - he can travel around the city and its environs, rob passers-by, steal cars - or live a simple life ordinary person. Each of the heroes has its own unique characteristics - one can slow down time while driving a car, the second can slow down time in firefights, and the third can become a crazy berserker, increasing the damage inflicted on enemies.

The setting was the fictional city of Los Santos, which first appeared in one of the previous games in the series - Grand Theft Auto: San Andreas . The events of the game take place in 2013, when former friends and bank robbers Trevor and Michael get back together. The player's main goal is to encircle the US Federal Vault, taking with him more than two hundred million. On the way to this goal, friends will face many obstacles that will lead to one of three endings - something that has never happened in any part of the series.

  • Key to the game:

is the fourth part of the gangster saga from Rockstar. The game tells the story of an emigrant from a certain Russian-speaking country, Niko Belich, who comes to America at the invitation of his brother, who also went to the USA in search of his dream. In the fourth part of the series, the developers changed the combat system, allowing players not only to kill enemies, but also, for example, to disarm them with shots to their hands. The protagonist has to get into dangerous world crime, winning its place in the sun.

The soundtrack deserves special attention, which not only contains more than a hundred different compositions, but also contains the work of domestic singers. Strange as it may seem, on the Russian radio “Vladivostok FM” Seryoga, Viktor Tsoi and even Glyukza get along together.

  • Key to the game:

Saints Row 4 - multiplatform computer game in a genre with open world elements. As in previous installments of the series, the player controls the leader of the 3rd Street Saints, who becomes the President of the United States of America. The game takes place in the fictional city of Steelport from Saints Row: The Third, transformed into a retro-futuristic dystopia with elements of Washington DC.

  • Key to the game:

4.The Godfather II

The Godfather II is an interactive action story. The events take place in three cities - Miami, New York and Havana - in the 60s of the last century. The “on foot” part of the game will resemble the original, but this time there are significantly more characters and their classes. The following classes exist in the game: boxer, demolitionist, arsonist, medic, safecracker and engineer. Representatives of the same class of characters can differ significantly from each other, be completely different personalities.

5.Saints Row: The Third

Saints Row 3- this is the third part in the style GTA with a lot of plot additions. The main characters of the game are the same as in the previous part of the series, the gang of “Third Street Saints”, which moved from the small town of Stillwater to the huge metropolis of Steelport, and is trying to become its sole rulers. For this, the main character, in the role of the head of the Saints, will have to confront both local criminal gangs and the official authorities of the city, suppress the zombie virus that suddenly broke free in one of the city's districts, and even destroy the elite US army, which The White house sends for the elimination of the “Saints”.

Gameplay Saints Row: The Third hasn't changed much - it's still a third-person action game with an open world, in which players are free to do whatever they want - drive around the city, organize gang wars, or just walk around Steelport, buying shops and fashionable things. You can travel around the city either on foot or in a huge fleet of various vehicles, which even includes tanks.

  • Key to the game:

The game invites the player to take control of Wei Shen, an undercover Hong Kong police officer. Shen is presented as one of the best police officers in Hong Kong: a martial artist, a good driver, a marksman, and a man of high intelligence. Born in Hong Kong, but later moved to San Francisco, USA, and then returned home. During the initial mission, Shen ends up at the police station, where he meets Jackie Ma, his childhood friend, now a member of the Water Street gang. Subsequently, it turns out that Wei Shen's real goal is to infiltrate one of the largest Hong Kong gangs, Soon-on-yi (the gang is based on the real-life Soonyong) and destroy the criminal network from the inside. Having won the trust of Winston Chu, the leader (“red pole” in Chinese criminal terminology) of the “Water Street Gang” - one of the subgroups of Sun-on-yi, Shen becomes a full member of the gang.

  • Key to the game:

- This open world, vast expanses, gang warfare and constant gunfire. In the second part there is a fairly successful clone Grand Theft Auto players will have to return to nice city Stillwater and restore order there: lead your Saints gang to dominance in this locality and fill everyone with lead who says a word against it.

  • Key to the game:

- this is the events of which unfold during the Second World War, in Paris occupied by the Nazis. The hero of the game is Sean Devlin, an Irish racer who arrived in France to try his luck in the Paris Grand Prix. Sean's main rival turns out to be German Kurt Dierker, who breaks the rules to win and even forces Sean to deviate from the race route. What seemed like a petty prank to get back at Kurt turned into a matter of life and death. Sean is driven into a trap, and he swears on blood that he will kill Dierker and rid France of the yoke of the Nazis.

There is a balance between the player's freedom of movement and storyline, implying the completion of certain tasks. Regardless of what the player chooses - to advance through the plot or blow up fascists in order to profit from smuggled ammunition - the gameplay is always approximately the same. Sean is an experienced hand-to-hand fighter, sniper and demolition bomber, excellent at shooting on the run and planting dynamite under fascist objects. The stealth system allows the player to put on a Nazi uniform and sneak into the enemy camp in order to quietly carry out sabotage.

L.A Noire is an interactive detective story set in the late 1940s. Players will experience a complex and intricate storyline mixed with the action and atmosphere of post-war Los Angeles, where corruption, crime, drugs and jazz reign. This game is a pure quintessence of the noir genre, where players will discover many of the dirty secrets of mid-twentieth century Los Angeles, which players will not only observe, but also actively participate in.

The main character of the game is Cole Phelps, a member of the Los Angeles Police Department, who by chance finds himself drawn into a tangle of crimes that he has to unravel over the course of a rather long and branching storyline. As players find new clues and progress through the storyline, they will learn more and more about both the people around them and their role in this dirty business. In addition to story missions, players can receive calls via police radio, performing optional tasks to maintain order in the city. Phleps and his partner are free to move both on foot and in various cars, which are unlocked as the main character advances in his career.

10.The Godfather: The Game

The immortal work of Mario Puzo The Godfather finally became a game. True, screenwriters Electronic Arts They interpreted the classic quite freely, making a certain third-party character the protagonist, although in theory this role should be played by Michael Corleone. The plot is simple, GG is the son of one of Don’s people. By fateful accident, he loses his family in a treacherous act of sabotage organized by another “family.” For a long time the future gangster grows up on the streets, where Luca Brasi finds him. From this moment on, we are prepared to serve for the benefit of the Corleone family. First, assignments are given by Don Corleone, made in the image and likeness of the great actor Marlon Bradno, and later by his son Michael, who, unfortunately, does not look a bit like Al Pacino. The gameplay of the game resembles Mafia, i.e. Before us is a huge city divided into spheres of influence by various factions. Distinctive feature The Godfather It became precisely the opportunity to fight for sections of the city, setting up ambushes or attacking openly.

  1. Crackdown
  2. Infamous
  3. Red Dead Redemption
  4. Scarface: The World Is Yours
  5. Crackdown

Rules of the Mafia game. How to play mafia. Characters

The rules of playing mafia in our Moscow club are “urban”

Although the game "Mafia" is far from new, it has by no means lost its attractiveness and sharpness, so there is still nothing better for a pleasant and fun time in the company of friends or family circle simply doesn't exist!

The rules of the game are quite simple, and it is best for beginners to delve into them during the process, but for those who play Mafia for the first time, we will be happy to introduce it to its essence.

General concepts of the Mafia game. Characters

So, the most main nuance– although in “Mafia” the presence of cards is mandatory, this is not card game. With the help of cards, the roles of each participant are only determined. Now let's get started:

  1. Participants are divided into two teams, between which the fight takes place:
  • on “red” - civilians, which include:

Ordinary citizens of the city;

Commissioner or Sheriff;

A maniac if he suddenly ends up on the Reds team.

  • and “black” - mafia:

Mafia leader, Don;

Subordinates, minions of the Don.

The game is designed for 11 people, of which 3 members of the Mafia (including Don), 5 Civilians, 1 Maniac, 1 Commissioner and 1 Doctor.

The mafia game involves two phases:

  1. Daytime.
  2. Night.

During the day the Mafia sleeps, civilians are awake, at night it’s the other way around. Civilians are sleeping, they should not know who is who in this game, but the Mafia and the Don are waking up, as well as the Commissioner, the Maniac and the Doctor or Doctor. The Mafia's task is to eliminate civilians, thereby gaining a numerical advantage. Residents can be eliminated either at night, by “killing” them, or during the day, by voting.

Game ends:

  • victory of the Mafia, if there are as many peaceful citizens at the table as there are Mafia members;
  • victory for Civilians - if all the mafiosi are destroyed to one.

How to play mafia

The game begins with the night phase.

The city is sleeping, everyone is covering their faces with masks (after all, you remember, civilians should never guess who is playing what role). The mafia leader deals the cards face down and wakes up each of the participants in turn to familiarize them with the role. You can also choose a card yourself.

When the cards are dealt, the Leader says the phrase: “The Mafia is waking up!”, after which Don and his henchmen must “wake up”. Next, the Leader asks Don to identify himself - after this phrase, Don must exclusively show himself to his “subordinates” by signs.

After the Mafia awakens, it’s the Sheriff’s turn (the Host says the standard phrase: “The Sheriff is waking up”), then it’s the Maniac’s turn.

As for the Maniac, if there are more than 10 players, the Maniac has the right to self-determination. Namely, he decides for himself which team to play for, the “red” or the “black”. If he plays for the Mafia, the mafioso becomes one more participant, but at the same time the Maniac does not know the mafioso by sight, and always “wakes up” separately. Thus, when the Presenter wakes up the Maniac, he asks him the question: “Maniac for civilians?” The Maniac expresses agreement or disagreement with a characteristic movement of his head, without uttering a word.

After the Maniac wakes up, the presenter wakes up the Doctor.

Moreover, everyone, having become familiar with their role, “falls asleep” again.

This is where the first “night” ended. Its purpose is to distribute leading roles between the participants in the game and to introduce the Leader to them. Everyone who did not get one of the roles described above are Civilians who continue to sleep.

The presenter “wakes up” the city with the words: “ Good morning! The city is waking up!”, after which all the characters take off their masks. Then everyone must introduce themselves. The presentation begins with the Presenter’s phrase: “We are discussing player number 1,” pointing to the participant. The participant, in turn, must say “red” or “black” without naming his role. At the same time, the task of the Maniac and all the mafiosi is to disguise themselves, that is, not to give away that they are “black”; in particular, the positive participants - the Commissioner, the Doctor and the Maniac - should not guess about the real “alignments” if he chose the side of civilians. They, in turn, should not “expose themselves” to the Mafia, otherwise they will quickly be “removed”.

The introduction takes no more than a minute, and each player can make up any story about himself, for example, who he works in the city.

After the daytime phase of introduction and introduction, night comes again, as announced by the Presenter, saying the phrase: “The city is falling asleep!”

Night two.

  1. The presenter wakes up the mafia, including Don. The awakened mafia begins to select a victim, pointing fingers at it to the leader or showing the number of the player who has become a target. If there is disagreement in the ranks of the Mafia regarding the candidate for the role of the victim, the final word remains with the Don, since he can know which of the players is the Commissioner. We will tell you further how he found out this information.
  1. The rank-and-file mafiosi fall asleep, but Don stays awake. He is looking for the Commissioner, relying on his own intuition and assumptions; for confirmation, Don points his finger at the suspect. If the Don is right, and this player is actually the Commissioner, the Host should nod affirmatively, if not, then nod.
  1. The Mafia and Don are sleeping, the Commissioner wakes up and must find the Mafioso. The sheriff player has the right to one “shot” or he can check a participant whom he suspects of being involved in a mafia clan by pointing him out to the Leader. The presenter, depending on the real state of affairs, should either nod positively or negatively or shake his head. If the Commissioner decides to “shoot”, he must show a bent index finger as if he was pressing the trigger, and then show the number of the victim player with his fingers.

ATTENTION! How to play mafia as a sheriff.

  • You should not shoot without checking, since the suspect may turn out to be an ordinary citizen, so it is better to check on the first night, and shoot the next;
  • if the Commissioner hits a Maniac player, the test result will be negative, even if this participant plays for the “blacks”
  1. The sheriff fell asleep. It's time for Maniac to wake up. According to the rules, he must shoot at any participant, showing him to the Leader. Here events develop in two directions:
  • if the Maniac is a positive participant, his shot must be aimed at one of the mafiosi, whom the Maniac can choose, guided only by his own guesses, no check is provided;
  • if the Maniac is “black,” that means he must “remove” someone peaceful without ending up in the mafia.
  1. Everyone is sleeping again. The Doctor wakes up. Its function is to treat wounded participants, of whom there can be a maximum of three (if a mafioso, Maniac and Commissioner shot at night). The leader points out the wounded to the doctor, and the doctor, since he is for the peaceful inhabitants, according to his suspicions, chooses from among the wounded the one he will save. During the night, only one of the wounded can become such a lucky person; if he is shot at for the second time in the game, he no longer has a chance to survive. This also applies to the Doctor. Moreover, when a participant who has already been saved is chosen as a target for the second time, the Leader, with a gesture of crossing his arms, makes it clear that the participant will no longer be able to be saved.

ATTENTION! How to play mafia as a doctor or doctor.

  • if they were shot twice during the night and in the morning the city residents find out that mafiosi have been killed, the one whom the Doctor saves is no longer “black”, this is very important for the townspeople, and the Doctor reports this;
  1. The presenter wakes up the city. The players “wake up” and take off their masks. The Presenter then reports on those killed during the night. The numbers of the participants named by the Leader must leave the gaming table. If the deceased is a doctor, a townsman or a maniac playing on the “red” team, he makes a farewell speech, which may contain suspicions regarding other participants, denunciation of the mafioso and proposals for holding a vote against the most suspicious of the players. If the “killed” is a Commissioner, a mafioso or a maniac playing for the “black” team, he has no right to a farewell speech.
  1. Discussion. During the day phase, participants express their suspicions in order to quickly identify the Mafia and put to a vote the names of the most suspicious members of the opposing team. The mafia, in turn, pretending to be ordinary citizens, is trying to put a civilian to vote and denigrate him. While the main circle is going on, each participant has the right to an additional word, which can be voiced after completing the main circle. Also, while making a speech, the player can ask a question to one of the participants, saying the phrase: “Question to participant No...”, to interrupt the answer to the question, just say: “Thank you.”
  1. After the discussion, the townspeople begin voting, since for peaceful citizens this the only way defeat the mafia. Voting goes like this:
  • The presenter says the number of the participant for whom you are voting, before the moment when the presenter says “thank you,” you must put your hand on the table with your thumb raised up; if you do not have time, your vote is not counted and you will have to vote for another participant;
  • the participant with the most votes has the right to an acquittal speech (takes no more than a minute), after which a second vote is possible; if the vote is again not in favor of this participant, he is forced to leave the game, revealing his card.

If this participant is a townsman, a Doctor or a good Maniac, he makes a farewell speech (as in the case of “murder”), the members of the mafia clan, the Commissioner and the black Maniac leave the game in silence.

If, according to the voting results, both participants have the same number of votes, they have the right to be acquitted, after which voting is held again. The one with more votes against leaves. If again both the same participants receive the same number of votes, it is a "Car Crash", followed by a third vote for both players to either leave the game or remain. They do not take part in voting.

  1. Night falls again and everyone falls asleep. The actions are repeated from the beginning (see section “Night two”, p. 1). This happens until one of the teams wins: the “red” win if the last Mafia member or the “black” Maniac drops out of the game, the “black” win if the number of citizens is equal to the number of the Mafia. If the Mafia has all dropped out, but the black Maniac remains in the game, they play until he leaves the table.

How to play the game.

In our club everything is built on mutual respect for each other, therefore:

  • everyone speaks when he is given the floor, without interrupting others or interjecting at the wrong time; which participant should speak is determined by the Presenter;
  • one participant speaks - others listen to him, no one makes noise, and they do not all speak together, organizing a “bazaar”;
  • The time for each speech is limited - 1 minute, and is controlled by the Presenter, who in 10 seconds. before the allotted minute expires, warns: “Time.” The speaker should indicate the end of the speech by saying “Thank you.”
  • The use of obscene language and phrases that may be regarded as an insult by other players is prohibited, for which the offending participant receives a reprimand or is eliminated from the game;
  • It is forbidden to use the words “100%”, “I swear”, as well as to mention God, the Devil in any form, otherwise the offender will receive a reprimand;
  • a reprimand is received by a participant who began to speak out at the wrong time, at the same time as another participant or at night when everyone should be sleeping.

So, 3 comments - and you are deprived of the floor during the discussion, 4 comments - you are out of the game.

Also, the administration of our club has the right to remove from the club a participant who causes inconvenience to other club members by his behavior, as well as for other reasons incompatible with the rules of the club.

All of the above regulations and rules are classics, but at the discretion of the Host, and also depending on the age, number of participants and for other reasons, they can be adjusted.

That's all about the rules and essence of the mafia game. Now you know how to play the mafia, you can join exciting game, which will not leave you indifferent. And don't forget to invite your friends!

From 3 to 18 people can take part in the game. This game can be played by groups of adults, children, and teenagers (with some variations regarding the roles). You can invent your own roles. Fascinating psychological step-by-step role-playing game with a detective plot that both adults and children can play. It is great for playing at home and for playing at various parties!

"Mafia" is, without exaggeration, a world-famous and beloved role-playing game.

Famous psychological game"Mafia" will give you many exciting hours in an atmosphere of intense psychological struggle! The conflict between the mafia and civilians is in full swing... Which side will you be on?

"Mafia" allows players to show intuition, endurance, observation, analytical skills and acting talent.

"Mafia. The whole family is together" - this is psychological team game with a crime-detective plot, invented in 1986 by a student at the Faculty of Psychology of Moscow State University and very quickly became popular all over the world. The game is often used for educational purposes, thereby developing memory, analytical thinking, acting skills; psychological, social and mathematical skills, as well as serious training in the preparation of specialists in various fields.

Purpose of the game Mafia

15-18 people
– 3 representatives of the mafia, a gangster, a maniac, a commissioner, a doctor, a mistress, the rest of the players are civilians.

Players take turns drawing a card from the deck, determining what role they will play in the game. You cannot show the card to other players, with the exception of cases when the requirement to show the cards comes from the presenter.

Function of the Mafia game host.

The presenter is entrusted with the functions of conducting the game, monitoring compliance with the rules, and resolving controversial situations.

Progress of the game

The game involves changing the time of day followed by voting.

Attention! All players must obey the leader's commands. Failure to do so may result in the game not going well.

A GAME

First night

On the first night, the active players, the mafia and the gangster meet.

The presenter asks all participants in the game to remember who got what role. Then the following phrase is pronounced: “Close your eyes, night has come.”

All players close their eyes at the leader’s command. The presenter asks the mafia people to open their eyes first, then the gangster. It is important to carry out the process of awakening the mafia and the gangster in turns, so that the “dark” players can remember who is who. To eliminate the possibility of confusion in the future, players with “mafia” cards should demonstrate a fist with their hands when waking up, while a gangster should show a “goat”. Representatives of the mafia and the gangster get to know each other so that the other players do not suspect who is “dark”. Leading
warns the mafia people that their acquaintance is ending and asks them to close their eyes again.

The presenter takes turns asking the doctor, the mistress, the commissioner, and the maniac to open and close their eyes. Under no circumstances should a situation be allowed where, for example, a doctor and a commissioner can recognize each other! Active players should also get to know the host as silently as possible so that the others don’t know anything.

First day

On the first and remaining days, the following procedures take place: players getting to know each other, discussion, nominating candidates for execution, acquittal, voting, daytime execution.

The host announces the day and allows all players to open their eyes. Each player introduces himself: says his name and gives reasons why he does not belong to the mafia. For the convenience of players, you can use badges or nameplates. Having become acquainted, the players observe each other and begin to discuss who, in their opinion, is a civilian or a representative of the mafia. They can ask direct questions to each other, for example: “Admit it, are you the mafia?”

Each participant in the game then nominates one of the players for the day's execution as a representative of organized crime. Everyone names their nominee and tells why they think this person belongs to the mafia. At the end of the discussion, the moderator names candidates for elimination from those people who were nominated. They are allowed to justify themselves.

For the convenience of the players, candidates for elimination may remove their name tags or turn over their nameplates. During the justification, the candidates for elimination explain to the players why the players would be making a mistake by choosing him. Once the candidates are acquitted, a vote is taken. All players take turns calling the name of the candidate who, in their opinion, should leave the game. Only the nominees are voted on. The candidate who receives the most votes is eliminated from the game, showing his card to all players.

Second night

The host notifies the players that night has fallen. All players are required to close their eyes. The mistress wakes up first and chooses a lover for the night.

Then the presenter says: “The mistress fell asleep. The mafia and gangster people have woken up and they are choosing a victim.” At this time, players with the “mafia” and “gangster” cards open their eyes and consult about who they want to eliminate from the game. Communication between mafia people must be silent so that other players do not suspect anything. The presenter remembers the mafia's choice, and the next day he will have to announce the verdict.

Then he says: “The Mafia has chosen its victim. The mafia has fallen asleep." The mafia representatives turn a blind eye.

The presenter announces the time of awakening for players such as the commissioner, doctor, maniac. Once the decision of these players is made, the presenter “puts” the players to sleep. All this must be done one by one, so that none of the players meet each other's eyes.

Second day

This day is no different from the first. However, this time the presenter announces the decision of the active players, that is, “The Mafia killed such and such a player,” “The doctor cured such and such a player,” “The mistress seduced such and such a player,” “The maniac killed such and such a player.” Eliminated players show their cards to everyone.

The time of day changes until until all mafia people or civilians are destroyed.

Game tactics

Throughout the game, mafia people must hide their status and pass themselves off as civilians. After all, it is civilians who make up the majority, and they have the task of destroying criminal elements.

Mafia people commit one murder every night.

The gangster is the leader of organized crime, he makes the final decision about who to kill. If the mafia people cannot come to a common decision, then the gangster remains the last word: whatever he decides, so it will be.

The Doctor, during his awakening, is endowed with the ability to save one of the players. If the doctor's anonymous choice fell on a player whose fate had already been predetermined by other players (for example, mafia people), then the selected player will not be removed from the game. The doctor cannot heal the same player twice in a row (only every other night), including himself.

The maniac has the right to kill any player, but only on odd nights, that is, on the third night, the fifth, the seventh, and so on. The maniac wins only if there is only one left.

During his awakening, the Commissioner can ask the host which of the players belongs to the mafia. The commissioner points to the player, and this gesture is an automatic question posed to the presenter: is this person a mafia? The presenter must answer: “Yes, this is a mafia man and a gangster” - or “No, this is not a mafia man and not a gangster.” The commissioner is obliged to keep the information received secret and not disclose it to anyone. During voting, the commissioner can reveal his card, and then his vote is counted as two. However, there is a danger that the next night he will be killed by the mafia, because now everyone knows who he is.

If the commissioner is killed at night, he leaves a suicide note with information about one of the players. The presenter announces it only if the commissioner was killed by the dark ones: a maniac, gangster or mafia.

A mistress enchants one person. During awakening, she chooses one of the players, and the mafia does not touch this player. The mistress can only act during even-numbered nights, that is, on the second, fourth, sixth and subsequent nights.

SHORT Mafia GAME (small number of participants)

When a small number of people (3-5) take part in the game, the rules of the “short game” should be applied.

This means that players ignore "nights", the mafia player does not kill anyone at night. Players only take part in voting and discussion. In this case, you can do without a leader.

When creating the first part of the series in 2002, the Czech developers hardly thought that their brainchild would give rise to a wave of gangster action films telling about the times of Prohibition and Great Depression. Today, on the Internet you can find and download several interesting projects that profess the same principles laid down by the creators in the first one: a strong plot and a gangster setting.

More details

Scarface

This game is based on the famous movie "Scarface" with Al Pacino in leading role. In fact, the developers decided on a full-fledged continuation of the film. The game begins where the film actually ends: a short video tells how Tony's mansion is attacked by mercenaries of a rival clan, but unlike the film, in Scarface Tony remains alive and begins to build his empire anew. Basically, the hero has to deal with drug trafficking, but later Tony has the opportunity to buy real estate. However, the lion's share gameplay occupied by things that have already become familiar to fans of games like Mafia: shootouts, fights and car chases.

Red Dead Redemption

An adventure game set in 1911 in the United States. The main character of Red Dead is former criminal John Marston, whose wife and son were taken hostage. John will have to remember forgotten skills and bring former members his gang to justice. What methods does John use to do this? The most common ones: a shotgun, edged weapons and interrogations with passion. Along with an interesting storyline, players in Red Dead Redemption will experience many random events, including attacks, public hangings, hostage problems, ambushes and other similar scenarios.

True Crime

A series of two games that focuses on the other side of the coin of the gangster world. Essentially, True Crime is a clone of Mafia 2, in which gamers are invited to play as. The latter’s career depends on investigating murders and robberies, and if the character’s performance is poor, the character may be kicked out of the police force altogether. The projects take place on the streets of Los Angeles and New York.

The Godfather

Among those who want to download games similar to Mafia 2, this series occupies a special place. is a series of two games based on the famous series of gangster films “The Godfather”. The first part is generally considered the best adaptation of the film, and some of the actors who participated in the filming of “ Godfather" The plot of the game is very similar to the original story, so fans of the epic will be happy. The second part of the series was not so successful, mainly due to its too easy passage and a large number of bugs.

The Gun

Similar to Mafia game, set in the 19th century. In fact, the project is a clone of the Mafia and offers a standard menu in such cases in the form of a bunch of side missions. The also includes a large number of mini-games including bounty hunting, poker and even herding. The main character of The is, of course, a cowboy, whom you don’t feed with bread, but let him shoot from the hip and absorb the dust of the prairies.

L.A. Noire

Not all games like Mafia are about the Great Depression. So the creators decided to visit the 40s of the last century, when Los Angeles suffered from the dominance and lawlessness of the mafia. According to the authors' idea, an honest policeman - a hero somewhat unusual for the team - should stand in the way of criminals. Players will have to solve a series of murders and search for evidence, interrogate witnesses and pursue suspects.

All Points Bulletin: Reloaded

The action of this online games s unfolds in modern world, however, here too the invisible hand of the mafia is present one way or another. Gamers are invited to take part in the confrontation gangster groups and representatives of security forces in the port city of San Paro. In fact, it is the only worthy representative among online games like Mafia 2, which can be played for free.

Other games

  • Scarface
  • Red Dead Redemption
  • True Crime
  • The Gun

Alexandra Savina

In autumn we want to stay at home more and more, and the most common entertainment is home parties and get-togethers with friends. We've collected ten not-so-famous company games (alcohol and otherwise), most of which only require paper and pen. We're sure they'll make some cold ones autumn days more fun.


Boom

You will need: Paper and pen, timer

How to play: You can buy the board game “Boom”, or you can come up with cards for it yourself. Before the game starts, each player writes their names on several paper cards. famous people(it’s better to choose celebrities who are well known to everyone present - it’s easier and more fun). The players are then divided into teams; The team is given a minute to make one move. In the first round, players need to take cards from the deck and explain to the other team members who they are talking about without saying the name of the celebrity - they get as many points as they can guess the names. When all the cards are gone, they are put back into the deck and the second round begins: now the names of the celebrities must be explained in pantomime. In the third round, names must be explained in one word. The advantage of the game is that all players are involved in it: even if it is not your turn, you need to listen carefully, because the cards are repeated.


Winking Killer

You will need: Deck of cards or paper and pen

How to play: At the beginning of the game, you need to distribute the roles and choose who will be the killer - for this you can use several cards according to the number of players (the one who draws the ace of spades becomes the killer) or write the roles on pieces of paper. Players draw a card or piece of paper without showing it to others and sit in a circle. The killer's task is to discreetly wink at other players: the one he winks at “dies.” The task of the other players is to catch the killer: at any time in the game they can accuse someone. If the killer's name is called correctly, he loses; if the player makes a mistake and calls the name of an innocent person, he also “dies.” If the killer manages to eliminate all but the last player from the game, he wins (and this is much more difficult than it seems).


21

You will need: Alcohol

How to play: Not the easiest, but very fun drinking game, different variants the rules of which are detailed in Wikipedia. Players stand in a circle and take turns counting to 21. According to one of the most common variants of the rules, players can count one, two or three numbers. If the player names one number, the game continues in the same direction as before (for example, the person to the right of the player counts further). If he calls two numbers, the game changes direction (in our example, the next number is called by the person to the left of the player). If a person calls three numbers, the game continues in the same direction as before, but the player standing next to the counter misses a turn.

The player who must say the number 21 loses, and must also drink as punishment - and also come up with another additional rule (for example, all numbers that are multiples of three must be pronounced in English, or instead of the number 5, you must wink at one of the players). Anyone who makes mistakes, says the wrong numbers, gets confused by the new rules and is too slow must also drink as punishment. You can continue the game until you come up with your own rule for each number - or until you get tired of drinking.


Insert phrase

You will need: Paper and pen

How to play: A game that can be played throughout the evening. Give each guest a piece of paper with pre-prepared phrases (for example, “I’m thinking about running a marathon,” “Game of Thrones taught me a lot,” “What do you think of the latest Yeezy collection?”) when they come to your house. The players’ task is to, without showing their proposal to others, quietly insert it into a normal conversation. After a player says his phrase, he must wait five minutes so that others have a chance to figure him out. If during this time the person is not caught, then he receives a prize. This game also has an alcohol version: in this case, if someone was able to successfully insert their phrase into the conversation, everyone else drinks. If someone catches you using a pre-prepared phrase, you will have to drink.


Jellyfish

You will need: Alcoholic jelly or shots

How to play: Players sit in a circle at a table laden with glasses of alcohol (calculate your strength when choosing a drink!) or glasses of alcoholic jelly. At the beginning of the game, everyone looks down, and then, on the count of three, they look up and look at the other player. If you are looking at someone who is not looking at you, you are lucky; if you make eye contact, you need to shout, “Medusa!” - and drink a shot. And so on until the alcohol runs out - or you just get tired of it.


Sing Song Ping Pong

You will need: Device that plays music (but not required)

How to play: A game that appeared and became popular thanks to the film " Perfect voice" It can be played either in teams or individually. In order to achieve success in the game, you need to be able to improvise well - but it is not at all necessary to be able to sing professionally, the main thing is not to be shy. The player or team making the first move begins to sing any song (you can simply turn on the first song in the player). The remaining participants can at any time interrupt the one who is currently singing and sing another song, starting with the word that appears in the text of the first, and so on. The round continues until one of the players manages to sing his song to the end - in this case he gets a point. The game can continue until someone scores 5-10 points, depending on how long it takes you to complete one round. If desired, the game can be complicated and played in English.


Donkey

You will need: Paper and pen, alcohol (optional)

How to play: This is a drinking game, but you don't have to drink - you can assign a different penalty instead. Before the game starts, each participant receives a piece of paper on which they must write some task. All pieces of paper are put into a hat or box; Players take turns drawing one at a time, without showing it to the others. After this, the players begin to deal with their tasks one by one. Everyone has a choice: you can complete the task, you can exchange with someone who has not yet completed theirs (at the same time, you cannot discuss what task someone has), or refuse to complete the task and drink - or receive another established fine. If you get your own task, you cannot exchange it with others - you will have to complete it or drink it.


Two truths and one lie

You will need: Paper and pen (but not required)

How to play: Each player needs to come up with three sentences about themselves - two true and one false. Players take turns reading statements about themselves (in any order), and the rest need to determine what is true and what is false. After the others vote, the player tells how everything really is. The success of the game largely depends on how creatively the participants approach it - but it works well in unfamiliar company.


Firecracker

You will need: Hats, paper crowns or party hats

How to play: The good thing about this game is that you can play it discreetly throughout the evening - especially if you are having dinner at the same table. It got its name from the popular Christmas crackers in the UK and some other countries, which contain a small prize and a paper crown. Players put on hats or any other headgear, and the leader announces that all players must take them off after he takes off his. The presenter should not take off his hat immediately, but after some time, when the players are distracted and perhaps forget that the game is still going on. The one who takes off his hat last loses.


birds of a feather flock together

You will need: Paper and pen for each player

How to play: Before the game starts, the host must come up with ten categories (for example, “Silent film actresses,” “Alcoholic cocktails,” “Musicians of the 80s”). Play better big company, and the players must split into two teams. The presenter announces each category in turn, and the participants must write the first three words or names that come to mind that fit it. There is no point in trying to be more original than everyone else: points are awarded for words written by several people from the team. For example, a word written by three team members can be awarded three points, a word written by four team members can be awarded four points, and so on. The team with the most points wins.