Tatyana Bylkova (Kontomirova)
Quest game in a preschool educational institution. What is it and what is it for?

Quest game in a preschool educational institution. What is it and what is it for?

Currently, preschool education actively uses a variety of innovative technologies in the field of physical education. The appeal of specialist educators to them is due to the desire to optimize the pedagogical process of preschool educational institutions to implement the tasks and content of the educational field “Physical Development”.

In the practice of physical development and education of children preschool age Various technologies are being introduced, including gaming ones.

Interest in this species educational technologies is associated with the recognition by the pedagogical community of the role and possibilities of children's play in solving the problems of comprehensive development and education of children at the stage of preschool childhood. Play for a child is the most attractive, natural form and means of learning about the world, their capabilities, self-expression and self-development. For a parent raising an adult, a meaningful, properly organized game that meets the interests of children is an effective pedagogical tool that allows them to comprehensively solve a variety of educational and developmental tasks. The society has created children's games to comprehensively prepare a child for life, his timely socialization and development. Therefore, games are genetically connected with all types of human activity and act as a specifically children's form of knowledge, work, communication, art, and sports.

The originality of the modern pedagogical process of a modern kindergarten is predetermined by new requirements for preschool education. In the federal state standard preschool education It is indicated that the pedagogical interaction of the child and the adults raising them should be focused on ensuring the development of each child, preserving his uniqueness and identity, creating opportunities for the disclosure of abilities and inclinations. The foundation for the timely and complete personal development of a child is physical development in different types of activities, but above all, in motor and play. The integration of these types of activities makes it possible to successfully solve the problems of forming a motor culture, developing children’s physical abilities, and introducing them to healthy image life, health preservation and health formation. Among the gaming technologies widely used in the practice of physical education of preschool children, one can highlight the quest - a technology that is only just beginning to be used by teachers.

Quest(English quest, or adventure game) - one of the main genres computer games, which is an interactive story with a player-controlled protagonist. The most important elements games in the quest genre are the actual narration and exploration of the world, and the key role in gameplay play solving puzzles and tasks that require mental effort from the player. Quest are games in which the player needs to search various items, find a use for them, talk with various characters in the game, solve puzzles, etc. This game can be played both indoors or in a group of rooms (moving from the group to the music or sports hall and to other rooms of the kindergarten, and outdoors Quest is team game. The idea of ​​the game is simple - teams move around points and complete various tasks. But the highlight of this organization of gaming activity is that, having completed one task, children receive a hint to complete the next one, which is effective means promotion motor activity and motivational readiness for knowledge and research.

Through play, the teacher helps the child gain the necessary motivation, which should be based on individual needs, provide freedom of choice, and provide the opportunity to acquire the necessary knowledge and skills. These conditions are implemented most effectively during quest games. Quest, how universal gaming technology allows a short time unobtrusively involve players in a variety of different types children's activities. Quest games are one of the interesting means, aimed at the self-education and self-development of the child as a creative, physically healthy personality, with an active cognitive position. Which is the main requirement of the Federal State Educational Standard for Education.

Goals and objectives

Target quest games in a preschool educational institution: this is to activate the cognitive and mental processes of participants in a game form, to implement project and play activity, introduce new information, consolidate existing knowledge, practice children’s skills.

Tasks:

Educational- participants acquire new knowledge and consolidate existing knowledge;

Developmental– during the game, children experience an increase in educational motivation, development of initiative and independence, creativity and individual positive psychological qualities, the formation of research skills, self-realization of children;

Educational– skills of interaction with peers, goodwill, mutual assistance and others are formed.

Types of quest games

Quests by number of participants:

1. Singles,

2. Group.

By duration:

1. Short-term.

2. Long-term.

1. Plot.

2. Non-plot

According to the structure of the plots:

1. Linear - the main content of the quest is built along a chain. If you solve one task, you will receive the next one, and so on until you reach the finish line.

2. Assault - each player solves his own chain of riddles in order to put them together at the end.

3. Circular - sent along a circular trajectory: completing certain tasks, he returns to point “A” again and again.

According to the form:

1. Competitions.

2. Projects, research, experiments.

Quest tasks.

1. Search for “treasures”.

2. Incident investigation (good for experimental activities).

3. Help the heroes.

4. Travel.

5. Adventures based on works of art(by analogy with walking board games).

Advantages of quests for preschool children

1. The quest game is attractive to the child, it allows you to activate his attention and develop cognitive interest while completing tasks.

2. Forms in children a feeling of personal interest in completing a task.

3. Enriches children with similar experiences for joint discussion.

4. Forms a unified base of knowledge and ideas in children, which can be accessed while working in a group.

5. Allows the teacher to highlight for familiarization those objects that he considers the most significant from the point of view of solving educational problems in the group and take into account the interests of the children in full.

6. During group assignments, children learn to listen to their interlocutor without interrupting.

Children learn to evaluate their own work, the work of a friend, and help each other. Quests help to implement the principle of cooperation. The very form of the quest game provides for a special, multilateral type of communication between the teacher and the children, as well as between the children themselves. During the implementation of the quest game, integration can be carried out naturally educational areas, combine different types of children's activities and forms of work with children, decide educational objectives in independent and joint activities of children and adults. The quest game creates conditions for supporting and developing children’s interests and abilities, but is also aimed at developing the child’s individuality, his independence, initiative, and search activity. Quest is a unique product, the ability to introduce a variety of tasks into the game allows you to solve countless intellectual and creative problems. Comfortable learning conditions are created in which every child feels successful.

How are quests carried out in kindergarten?

The hosts of the events prepare the area for the game in advance. It is advisable that children do not know about this.

1. Define goals and objectives

2. Select the location of the game.

3. Draw up a passport for completing the stages or a route map.

4. Form the composition of participants (teachers, children, parents, calculate the number of organizers and assistants.

5. Develop a legend of the game, its format and rules, write a script (summary).

6. Prepare tasks and props for the game

Also, when preparing a quest for preschoolers, you need to remember 4 main conditions:

1. Games must be safe. It is unacceptable to set tasks that are associated with health risks, for example, climbing a tree, jumping from high altitude, go down into the well.

2. Questions and tasks must be age appropriate. It is very rare that children 5-7 years old are so erudite that they can guess the names of constellations from a picture or list all American presidents.

3. It is unacceptable to humiliate the dignity of a child. For example, you should not force him to swallow a caterpillar or dance if the child is shy.

4. Disputes and conflicts must be resolved only peacefully.

Approximate course of the game

1. Introductory part:

Greeting and introducing participants;

light interactive and physical warm-up;

determining the theme and goals of the game;

formation of teams, their names and selection of captains;

familiarization with the rules and the game itself.

2. Quest part:

receiving the first task, fulfilling the game conditions and searching for an intermediate result;

sequential execution of subsequent tasks;

a short break in the form of a game part, dance exercises;

searching for final tasks, receiving prizes.

Working with children is always unpredictable and if the presenter notices that the script is not working, he reserves the right to change the course of the game at his discretion to achieve the best possible perception and active participation.

And the main thing to remember is that the scenarios for such events are drawn up taking into account various factors: the age of the participants, the assigned tasks and goals of the game, material and technical capabilities, the venue, as well as the individual inclinations and wishes of the children themselves. The main thing is that it is fun, educational and memorable for a long time!

Based on the above, we can conclude that quest game is one of the interesting means aimed at self-education and self-development of a child as a creative, physically healthy personality, with an active cognitive position. Which is the main requirement of the Federal State Educational Standard for Education.

Tasks: develop logical thinking, creative and constructive abilities, memory, thinking in preschoolers; develop effective forms of work with children and parents.

Preliminary work: children were asked in advance to come up with a name for their team and a motto; reread the fairy tale “Puss in Boots” by C. Perrault in groups. Invite representatives of the parent community and teachers to the jury.

Materials and equipment: sheets of paper with drawn locks, keys cut out of cardboard, a recording of dance music, 2 sets of Lego construction sets, sets of paints, containers of water, brushes, sports equipment.

Progress of the game.

The presenter welcomes the children to the intellectual game - quest and talks about the rules of its implementation. Quest is a travel game where you will perform interesting tasks and solve puzzles.

The presenter invites the children to introduce their teams.

Introduces the jury members who will evaluate the teams' answers. For correct answers, the team receives 1 point.

The presenter conducts an intellectual warm-up for the teams before the main game.

Warm-up (teams take turns answering questions).

  • Who works on the crane?
  • Who cleans the yard?
  • What is the name of the part of clothing where keys and handkerchiefs are placed?
  • What is a man-made bird house called?
  • What lasts longer: a year or 12 months?
  • Which flower has thorns?

The jury evaluates the warm-up.

The facilitator gives the teams game plans.

The teams go down to the music room, the door of which is unexpectedly closed for the children. The presenter offers to complete the task:

1 task. “Pick up the key to the lock.” Teams receive cards with drawn locks and keys made of cardboard. Each team selects the appropriate key for the lock in the picture. After correctly solving this task, the children enter the hall. The jury evaluates 1 task.

In the hall, children are greeted by the fairy-tale character Puss in Boots. He asks the children to help build magical castles for his master.

Task 2. Each team needs to build a “Magic Castle” from Lego. The jury evaluates the work.

According to the game plan, the children go up to the third floor to the “Treasured Key” museum of folk life.

3 task. Among the drawings of fairy-tale characters, children must choose characters from the fairy tale “Puss in Boots” by C. Perrault. The jury evaluates the completion of the task.

4 task. Children, according to the game plan, move to the gym.

Teams participate in a sports relay race to overcome obstacles: walking along a gymnastic bench, jumping from hoop to hoop, dribbling a ball and throwing a hoop. Musical accompaniment.

The jury evaluates participation in the relay race.

The teams move to the group room.

Task 5. The fairy-tale hero Puss in Boots invites the teams to conduct an experiment: “Preparing magic water.”

Children must mix paints, get a certain color of water and figure out how such water could help Puss in Boots in a fairy tale. (1 team- green color, 2nd team – Blue colour). An experiment is being conducted.

The jury evaluates the completion of the task.

The host of the game and the fairy-tale hero Puss in Boots thank the children for participating in the quest game. The jury members sum up the results of the game. Team awards.

Currently a popular entertainment for children of different ages becomes a quest game. Today, this form of organizing events is often used in kindergartens, schools, holiday camps, and companies specializing in organizing holidays. What is the secret to the success of this form of leisure? In our material we will talk about what children's quests are and share ideas for holding such an event for preschool children.

Download:


Preview:

Quest game for preschool children

Currently, quest games are becoming a popular entertainment for children of all ages. Today, this form of organizing events is often used in kindergartens, schools, holiday camps, and companies specializing in organizing holidays. What is the secret to the success of this form of leisure? In our material we will talk about what children's quests are and share ideas for holding such an event for preschool children.

What is a quest?

The word "Quest" is translated from in English as "search". In a general sense, this concept denotes any plot that involves achieving a goal by overcoming any obstacles.

In a game of this genre, there is always a task in which you need to find something - an object, a hint, a message, so that you can move on. The player’s task is to think carefully in order to solve the proposed problem, as well as show ingenuity and skills to cope with the task, and then move on.

IN Lately quests in the form of team games have gained great popularity. They are held not only among children, but also among adults. During such a game, participants have the opportunity to communicate, learn a lot of new and interesting things, and realize the craving for adventure and mysteries inherent in every person. Teams follow a given route, perform tasks that require intelligence, erudition, endurance and the ability to think outside the box.

If we talk about a quest as a form of organizing children's events, then it is a team game that includes various tasks of a competitive nature and has a certain plot. Children's quests are distinguished by the presence of tasks that affect the most different areas knowledge and skills - these can be both physical competitions (for example, relay races) and intellectual quizzes. In addition, the script of such a game allows the use of complex decorations, musical accompaniment, and the involvement of animators.

What problems are solved in the quest game?

The main advantage of the quest is that this form of organizing leisure time unobtrusively, in a playful, entertaining way contributes to the activation of cognitive and thought processes participants. With the help of such a game, you can achieve educational goals: implement project and game activities, introduce new information, consolidate existing knowledge, practice children’s skills.

In addition, competitive activity teaches children to interact in a group of peers, increases the atmosphere of cohesion and friendship, and develops independence, activity and initiative.

Thus, children's quests help to achieve the following tasks:

  • educational (participants learn new knowledge and consolidate existing knowledge);
  • developmental (during the game there is an increase in educational motivation, the development of creative abilities and individual positive psychological qualities, the formation of research skills, and self-realization of children);
  • educational (skills of interaction with peers, tolerance, mutual assistance and others are formed).

Principles of organizing quests

In order to effectively organize children's quests, you should adhere to certain principles and conditions:

  • all games and tasks must be safe (children should not be asked to jump over a fire or climb a tree);
  • the tasks assigned to children must correspond to the age of the participants and their individual characteristics;
  • under no circumstances should the dignity of a child be violated in any way;
  • It is necessary to introduce different types of activities into the content of the scenario, since children of the specified age, according to their psychological and age characteristics, cannot perform monotonous tasks;
  • tasks must be thought out in such a way that they are consistent and logically interconnected;
  • if necessary, the game can be emotionally colored with the help of scenery, music, costumes, and equipment;
  • preschoolers must clearly understand the goal of the game they are striving for (for example, find a treasure or save a good character from an evil one);
  • you should consider time intervals during which children will be able to complete the task, but will not lose interest in it;
  • The role of the teacher in the game is to guide children, “push” correct solution, but children must make their own final conclusions.

Quest tasks

Quests for preschoolers in kindergarten should not only serve an entertainment function, but also implement educational goals. Therefore, tasks must correspond to the chosen topic and in their content correspond to the level of knowledge and skills of the children. To do this, the teacher should clearly define the purpose of the upcoming game and take into account the technical capabilities of organizing the event. Tasks for children's quest can be very diverse: riddles; puzzles; games “Find the differences”, “What’s extra?”; puzzles; creative tasks; sand games; labyrinths; sports relay races

Quest ideas for preschoolers

Preschool children take part in quests with great pleasure. For such kids, games based on a fairy tale plot are suitable. For example, you can create a quest script for children junior group kindergarten based on the fairy tale "Kolobok". This fairy-tale character unexpectedly comes to visit the kids and asks the kids for help - he is lost in the forest, and he needs to find his way home to his grandparents. Children, together with Kolobok, go on a journey, where various obstacles await them in the form of sports and intellectual tasks. You can introduce other characters into the script: Wolf, Bear, Fox. For preschoolers of the middle and older groups, it is better to choose characters from popular cartoons - meeting your favorite character will increase educational interest, activate cognitive processes and simply leave an unforgettable positive impression on the kids.

Thus, it is more effective for preschoolers to organize story-based, colorful children's quests. Scenarios are developed taking into account the goals set, the number of participants and many other factors.

We have clarified general principles, according to which children's quests are organized. Scenarios for such events are drawn up taking into account various factors: the age of the participants, the assigned tasks and goals of the game, material and technical capabilities, location, as well as the individual inclinations and wishes of the children themselves. The main thing is that it is fun, educational and memorable for a long time!


Goal: To summarize children’s knowledge about nature.
Tasks:
Educational
1. Clarify and systematize children’s ideas about seasonal changes in nature.
2. Consolidate knowledge about the phenomena of living and inanimate nature.
Developmental:
1. Contribute to the development of the ability to apply one’s knowledge in practice and transfer it; independently analyze the results obtained;
2. Development verbally-logical thinking.
3. Develop ingenuity and memory.
Educational:
1. Education careful attitude to nature.
2. To develop the skill of collective communication and activity.
Preliminary work: Conversation with children about the current time of year.
Clarifying knowledge about the signs and seasonal changes of the seasons. Proverbs and sayings, folk signs about the seasons.
Equipment: Audiobook by Astrid Lindgren “The Kid and Carlson Who Lives on the Roof”, laptop, multimedia screen for a projector, projector, presentation, envelopes, mnemonic tables, cut mnemonic tables, cards depicting the seasons, cards depicting living and inanimate nature for each child, riddles , a sheet of white paper with a mushroom drawn in white wax crayon (for each child), jars for water, brushes, paints, pencils, album sheet with painted stencils of wintering and migratory birds,


Progress of the game:
Kids are playing. A picture of Carlson appears on the screen, and the children pay attention to it.
Educator: Guys, do you know this hero? (Children's answers).
Educator: Do you want to listen to the story about his tricks? (Children's answers).
Educator: Make yourself comfortable and we will begin.

(I play an audio recording of Astrid Lindgren’s fairy tale “The Kid and Carlson Who Lives on the Roof” for the children).

At the words “It was an ordinary boy,” there is a knock on the door and “Baby” (a child from the preparatory group) enters the group.

Kid: Hello, Carlson sent me, he himself is sick and cannot fly. He hid a jar of jam in your group. Find her, please, and I will give the jam to Carlson.
Educator: Guys, let's help Carlson and find some jam? (Children's answers)
Educator: Baby, we will help, but we don’t know where to look?

Kid: But here is the map, Carlson gave it to you. (Gives the card to the children).

(Children unfold the map and see that everything is blurred by water).

Changes occur on the screen (excerpt from the film “Marya the Artisan”), the inscription appears:
“It was I, Auntie Bad Weather, who washed away the entire map with water, and if you want to find the jam and cure Carlson, you will have to work hard and complete all my tasks.”
Educator: Guys, won’t you be afraid of Auntie Bad Weather? (Children's answers). Then let's go in search of jam!

(A photograph of the group's book corner appears on the screen.)

(Children go to the book corner and find an envelope with task 1.

1st task “Seasons”
Arrange the cut mnemonic tables in accordance with the seasons.

After completing the task, a photograph of the group’s experimental corner appears on the screen.

2nd task “Living and inanimate nature”
Cut the cards and determine what is drawn. Place a card with an image of living nature in a green hoop, and a card with an image of inanimate nature in a red hoop.

After completing the task, a photo of the group’s music corner appears on the screen.

3rd task “Colors of Autumn”
Puzzles:
The days have become shorter
The nights have become longer
Who's to say, who knows
When does this happen?
ANSWER: In autumn

The forest is covered with a white blanket,
And the bear is sleeping in the den.
Snow like a white border.
Who was in charge? (winter)
In the summer, not afraid of the heat, the red balls ripened. They have matured as if by choice. What kind of vegetable? (Tomato)

He drilled the ground, left the root, came into the world himself, covered himself with a cap. (Mushroom)
Children find it difficult to answer.
Educator: The colors of autumn can help us find out the answer.
(I suggest painting a sheet of paper with autumn colors).

After completing the task, a photo of the group’s sports corner appears on the screen.

4th task “In the world of birds”
Only wintering birds need to be shaded and listed.
After completing the task, a photograph of a shelf with toys appears on the screen.
5th task “Make up a story”
Children must use a mnemonic table to come up with a story about autumn.

After completing the task, the following message appears on the screen:
“I see that you are smart guys, I give you the jam and for your courage I want to treat you with the gifts of nature. Auntie Bad Weather."
The last clue “Privacy Corner” is displayed. The children go and find a basket containing a jar of jam and a treat from Auntie Bad Weather.
Educator: Well done, you worked hard, found the jam, Baby, bring it to Carlson quickly. Let him be treated.
Kid: Goodbye, guys. (leaves).
Children get a treat.
The picture “The kid treats Carlson with jam” appears on the screen.

Preview:

Municipal preschool educational institution

« Kindergarten No. 8 “Cherry”, Rtishchevo, Saratov region.

Abstract

Quest - a game of senior group

"On the roads of fairy tales."

Prepared by the teacher:

Balashova O.V.

2015-2016 academic year G.

Play for preschoolers is a way of learning about the environment; games have great pedagogical value - they develop children’s ingenuity, endurance, self-control, sense of humor, and organization.”

N. K. Krupskaya

Games occupy the most important place in a child’s life.

Quest is an adventure game in which you need to solve problems to advance through the plot. The point is that, as a rule, there is a certain goal, which can be reached by consistently solving riddles. Each riddle is the key to the next point and the next task. And the tasks can be very different: active, creative, intellectual. Games are built on communication interaction between players. Without communicating with other players it is impossible to achieve individual goals, which stimulates communication and serves in a good way to unite the players. Immersion in the atmosphere of the game would be incomplete without unexpected encounters. A quest is an adventure game that requires the player to solve mental problems to advance through the plot, and implies the activity of each participant. This is a game that simultaneously uses the participants' intellect, their physical abilities and imagination. In the game you need to be resourceful, train your own memory and attentiveness, show ingenuity and intelligence. Quests help them cope well with team building, help them establish successful interaction in a team, experience and form mutual assistance, division of responsibilities and interchangeability, and, if necessary, learn to mobilize without panic and very quickly solve non-standard problems that participants are unlikely to encounter in ordinary life. Each quest for children necessarily combines elements of learning and relaxation.

Target:

Comprehensive development of children in various areas (physical, cognitive and social-communicative);

Tasks:

creating a positive emotional mood;

development of social and communicative qualities through

collective decision common tasks;

  • solving problem situations;
  • ability to perform various game tasks;
  • broadening one's horizons;
  • development of logical thinking, fantasy, imagination;
  • vocabulary enrichment;
  • instilling in children an interest in reading;
  • fostering respect for fairy tales, a sense of admiration, and belief in miracles;
  • improvement of movement coordination;
  • fostering a sense of camaraderie and mutual assistance.

Presenter ( enters in Baba Yaga costume):

I smell it, I smell it, it smells of the human spirit. Hello, hello, my freckled ones. Why are you quiet? They were probably very happy to see me. Do you even know who I am? That's right, Baba Yaga. Where am I from? (from a fairy tale) That’s also true. Do you like fairy tales? Do you know many of them? Fine….

Today I was asked (as the smartest and most beautiful) to take you along the roads of fairy tales. But these roads are not easy. You will have to try very hard, remember a lot of fairy tales, answer tricky questions, help fairy-tale heroes. And for this you will receive a surprise from me at the end of the journey: a magic book.

– In order to get into the fairy tale and not get lost, you, killer whales, need to guess the riddles of the Guardian of the Gate - two from the casket, identical in appearance. Only now they are afraid to show themselves to you, so they have become invisible and are standing here next to me, waiting for their turn. But they haven’t lost their voices, so listen carefully and guess correctly. For correct guesses, I will give you a hint: a map with a route.

(Recording of riddles is turned on)

Almost became the mole's wife
And a mustachioed beetle!
I flew with the swallow
High under the clouds. (Thumbelina)

The granddaughter went to her grandmother,
I brought the pies to her.
The gray wolf was watching her,
Deceived and swallowed! (Little Red Riding Hood)

It was baked from flour,
It was freezing at the window.
Ran away from my grandparents
And he became lunch for the fox. (Kolobok)

Gobbling up rolls,
A guy was riding on a stove.
Rode around the village
And he married the princess. (Emelya)

Stands in front of the forest,
And it smokes through a crooked pipe.
There Yaga - the forest grandmother -
He yawns sweetly on the stove. (A hut on chicken legs)

(Magical music sounds)

  • So you have completed the first task, my yachts. I’ll tell you a secret: it was Vasilisa the Wise who sent me to you so that I could test you, and if I don’t like you, then the cards are in my hands: I love some, my berries, to plant on a shovel, and to plant in the oven... .Well, take my hint (gives the card).

Let's look at the map.

Guys, do you like to travel? Then you and I will go on a journey, but first we need to check your readiness for it.

Exercise “We have good posture.”

We have good posture - Stand up straight, arms along the body.

We brought our shoulder blades together - Bring our shoulder blades together. (Put your hands to your belt). - 2 times.

We walk on our toes - Turn around on your toes.

We'll walk on our heels. - Turn to reverse side on the heels.

We are cheerful and cheerful, starting our journey.

Our path is not close: we will go through a meadow, a field, through a dense forest. (Regular walking in pairs).

Here we are in nature. Let's look around with binoculars - how beautiful it is here. (Turns the head left and right).

And what fresh air. You need to breathe (Take a few deep breaths in and out).

Here the road goes through a meadow with mown grass. (Walking alternately: now on your toes, now on your heels).

Look, the grass here hasn’t been mowed yet, it’s very tall. (Walking with a high hip lift).

We almost reached the forest, but huge bushes grew in our way. We need to jump over them and we will find ourselves in the forest. Here we are in the forest.

Finding a task “Whose things are these?”

- Let's see how you canrecognize one bully, whom I bewitched for bragging and disrespect for elders: he, you see, comes up with nicknames for decent people.

(On the board there is a poster with a drawn Carlson, decorated with Dunno’s hat, Baba Yaga’s nose, Cheburashka’s ears, Leopold the Cat’s bow, Puss in Boots’ boots, with a basket from Little Red Riding Hood)

The task is this: you need to remove one object at a time, guessing it from my stories and songs of fairy-tale characters.

1) “The miller had three sons, and when he died he left them only a mill, a donkey and a cat.”

– Which fairy tale did you read the excerpt from? ("Puss in Boots")

– What thing helped Puss in Boots perform heroic deeds? (boots)

(Baba Yaga removes boots from the poster)

2) Cheburashka’s song is playing.

– Which hero sang this song to himself? (Cheburashka)

– What is Cheburashka famous for? (ears)

(Baba Yaga removes ears from the poster)

3) The song of Leopold the Cat “If you are kind” is playing

- And who is this kind one here, my sweeties? (Leopold the Cat)

- Well, by what item of clothing can you always recognize Leopold the Cat? (by bow)

(Baba Yaga removes the bow from the poster)

4) The song of Little Red Riding Hood is playing

- The girl sang in dark forest:
- I’ll bring some pies for grandma!
The hat is like a raspberry!
Perhaps this is Malvina? (No, this is Little Red Riding Hood)

- And what item is here from Little Red Riding Hood? (basket)

(Baba Yaga removes the basket from the poster)

5) - And this hero, if he starts singing, it will be bad for everyone. I’ve been saying for a long time that a bear stepped on his ear! Therefore, I’d better tell you about him:

– In one fairy-tale city there lived short people. They were called shorties because they were very small. One kid was the most famous, and they called him that because he didn’t know anything.

- Can you guess who it is? (Dunno).

– And the most outstanding part of his clothing? (hat)

(Baba Yaga takes off her hat from the poster)

6) A verse of ditties from Babok-Yozhek sounds.

- This is one of my favorites... Answer, who is singing? (Grandmothers-Hedgehogs)

– What gives us such grace and beauty? (nose)

(Baba Yaga removes the nose from the poster)

- So, who did we get?

The Kid has known him for a long time,
He flew into his window. (Carlson)

– What is Carlson missing? (propeller)

(Baba Yaga attaches the propeller)

And you coped with this test, my attentive ones. It will continue like this, and I will remain completely hungry...

And we meet a bear.

We put our hands behind our heads

And we waddle.

(Walking on the outer sides of the feet)

Bunnies jump quickly in the field

It's a lot of fun in the wild.

We imitate the bunnies

Fidgety kids.

(Jumping on two legs while moving forward).

Ahead from behind a bush

The red fox is watching.

We'll outwit the fox

Let's run on our toes.

(Easy running).

There is a pond in front of us.

Where have we ended up? What is this? (children's answers) Yes, guys, we came to the swamp. Look, frog. What Russian folk tale do you think this frog is from? (Princess Frog).

Baba Yaga: The frog princess has prepared a task for you. Game "Find your fairy tale." Here are illustrations from Russian folk tales. Name them. Now I will give you cards with images of fairy tale heroes. While the music is playing, you are walking. The music stops, go to the illustration of the fairy tale from which your hero is from. Be careful!

(Kids are playing).

We're walking, we're walking

We raise our hands higher

We don't lower our heads.

Oh, a stream flows on our way.

A stream runs in the forest,

And he’s in a hurry to get somewhere.

Faster and faster

Glug-glug-glug - the water is gurgling.

(Jumping from island to island).

(Children approach the oak tree).

Baba Yaga: What kind of tree is this? (children's answers) Let's come up to see who is waiting for us here.

(Children go to a tree; a learned cat sits on an oak tree and reads a poem).

Cat: “Lukomorye has a green oak tree,

Golden chain on the oak tree

Day and night the cat is a scientist

Everything goes round and round in a chain..."

Baba Yaga: Guys, how interesting. This is a scientist cat.

Cat: Mrr! Yes, I am a learned cat, but where are you from and where are you going?

(Children's answers).

Cat: Mrr! But the road there is not close, it is useful to rest before it. Sit down on the grass and relax a little, and I’ll sing you a song or tell you a fairy tale.

(The children sit in the clearing, and the cat sings the Russian folk lullaby “Bayu-bayushki, bayu”).

Educator: No, no, we can’t fall asleep, we have a lot of tasks ahead.

Cat: Well, then complete my task.

Educator: What, cat?

d/game "Fairytale Lotto"

Cat: I say the first word of the fairy tale title, and you guess the full name of the fairy tale.

Snowy…

Children: (Snow Queen)

Scarlet...

Children: (Scarlet Flower)

Zayushkina...

Children: (Zayushkina's hut)

Nasty…

Children: (Ugly duckling)

Red...

Children: (Little Red Riding Hood)

Boy. ..

Children: (Boy with Thumb)

Doctor…

Children: (Doctor Aibolit)

Tiny...

Children: (Little Khavroshechka)

Cat: Okay, you completed the task, well done! You can continue on your way.

We are now walking up the hill,

Let's spread our wings.

We breathe evenly, deeply,

We walk straight and easy.

(Walking up the stairs). We reach an intersection.

Baba Yaga: You and I have reached an intersection, there are signs on the pillars. Let's read them: “If you go to the left, you will find a beautiful toy,” “If you go to the right, you will separate from your friend,” “If you go straight, you will do a good deed.”

Baba Yaga: R Fuck, which road do you suggest choosing? Why? I have Magic wand. If it lights up, it means you have chosen the right path. (the stick lights up). You have chosen the right road.

We reach Baba Yaga's hut.

Baba Yaga: And Vanyushka is sitting in my house, the swan geese brought him to me. He was walking alone along the roadway. Can I walk along the road? If you want to free him, you need to complete my tasks. Do you agree?

Game "Confusion". N You need to remember and give the correct names of fairy tales.

  1. “Sister Alyonushka and brother Nikitushka”;
  2. "Ivan Tsarevich and the Green Wolf";
  3. "At the dog's command";
  4. "The Wolf and the Seven Tiger Cubs";
  5. "Pashenka and the Bear";
  6. "Geese-crows."

Well done, you did it! And now I will test you, how strong and dexterous you are.

(They play the game "Baba - Yozhka").

Baba Yaga : Well, of course! Did not expect! You are truly brave and dexterous! Well, you will never win the last competition with me.

(Game "Tug of War").

Baba Yaga : Certainly! We were delighted! We defeated the old woman and are happy! You are young, strong, dexterous, and I am old, unfortunate Granny - Yagusya!

You have completed all the tasks, take the boy, I hope he will not walk along the road alone, much less play there. Get my magic book.

Baba Yaga gives a magic book, and in it there are sweets and treats for children.

We return to kindergarten.