Now that teambuilding is a mandatory component in the work of any organization, many interesting event programs have begun to appear, including, of course, quests. To play quests, you don't need to know any special rules. Simple ingenuity will be enough. Event companies, as a rule, organize quests, but this does not mean that you cannot prepare a quest yourself. This is a fairly doable task, it just takes a little work.

How to make an quest game yourself?

1. Consider the features of the process.

This point implies that you clearly define your goals and objectives, agree on the team composition and think through the game itself. So, for example, you can choose as goals:

Team building;
- getting to know the city;
- just fun;
- advertise the sponsor.

As for the number of participants in each team, you should not exceed the number of 10. It is best when these are groups of 5 people. But still, one should proceed from the scale of the quest; the larger it is, the more participants will have to be involved.

And the last thing is the game process itself. There is plenty to choose from. You can play:
- time tracking;
- by the number of points;
- for the final passage.

2. Prepare assignments different levels difficulties.

The main thing in quest tasks is that they should be interesting. As for difficulty, try to choose best option. Not too complicated, but not childish either. Before including tasks in a quest, “test” them on your friends or acquaintances, see how long it takes them to solve the task. If the quest participants cannot solve the task for a long time, offer them hints, for each of which you can deduct points. Can be kept in stock Additional tasks, in case of tips, etc.

As for the tasks themselves, these could be:
- charades;
- puzzles;
- logic puzzles;
- historical;
- gaming (for example, “crocodile”).

3. Route for completing the quest.

If the quest takes place in a city, then you can simply take a map of the city, choose the most interesting places and place positions with tasks on them. By the way, if you conduct a real theatrical quest, you can invite real actors who will be dressed in the spirit of the time or events on which the idea of ​​the quest is based. The distances between “points” should be chosen taking into account many factors. This includes the age of the participants and their method of movement. If this is a walking quest, then it is better not to make the distance more than 1 km, but less than 50 m is also not the best option.

4. Prize fund of the quest.

Of course, prizes should be relevant to the entire team and not individual. In addition, all teams without exception should receive prizes. An excellent gift for the winners could be a cup and a joint trip for the whole team to some place.

5. Informing all quest participants.

First, prepare a list that includes everything that the quest participants will need. This could be a compass, pen, paper, map, stopwatch, etc. Distribute this list to participants.

Remind everyone that it is better to come to the quest at comfortable shoes to cover distances without problems. Just in case, make first aid kits yourself, which will contain a plaster, a bandage, and peroxide.

How to make a quest more fun?

To ensure that the participants are fully immersed in the atmosphere of the game, collect their phones, tablets and everything that allows them to access the Internet. Only ingenuity, a map and a compass - and you will see how interesting and lively everything will be.

How to make a quest for children?

You can entertain children in different ways. However, it is much better if all this takes place in the form interesting game. An adventure quest in the form of a game is what active kids need. Here's a small example.

1. Draw interesting map. Label them with clues and directions. If you want to give the paper an aged effect, dip it in coffee and dry it. Burn the edges.

2. Hide the next clues and let the children look for them. Under branches, in a hollow tree, etc.

3 . Add tasks and pictures to each clue. These can be sports tasks, logic or team tasks. The main thing is that it is interesting!

4. You can make original signs from scrap materials.

5. Some tasks can be written with “invisible” ink. To do this, you need to write with milk or lemon ink. Children can see what is written if illuminated with a candle.

6. You can bury the bottle with tasks or hide it. Leave hints nearby.


7. The final task should be a treasure. There you need to leave gifts for all the children. Don't forget anyone! These can be balls, candies, toys.

How to do a quest for a birthday?

A birthday quest is an individual gift. You need to start from what you like to a loved one. If he is a fan of science fiction films, you can organize a quest in the style of a movie. For example, according to the plot of Bond or Terminator.

If the birthday boy is delighted with cartoons, you can organize this too. However, remember, if the birthday person is going through a quest, there is no need to prepare overly complex tasks and make long distances between points on the route. Still, it can be boring for one. It is much better to organize a fun quest in the company of friends who will help you complete the tasks.

When do you plan children's party, the easiest option is to contact people who professionally organize holidays. They will offer you a lot of options, different kinds entertainment, among which quests are especially popular today.

Quest- this is a chain of tasks connected to each other by some topic or common goal.

It is not surprising that children are delighted with quests, because they so love to solve mysteries, go to the goal and receive such a coveted prize as a result.

But to arrange an exciting quest, you don’t have to contact anyone. Using ingenuity and imagination, any parent can write a script for their own special quest, which will be compiled taking into account the hobbies and interests of your child. And such a quest will be even more valuable, because you have put your soul into it, and even more interesting, because who, if not you, knows how to interest your own child.

To create a scenario, you will need tasks for a quest for children. Let's consider different variants children's tasks, by arranging which you can create your own unique scenario.

To read it, you need to do certain things with it. Examples of such a letter:

  • inscription with milk. Appears when heated. To do this you will need matches or a lighter, so this task should not be given to children. But even if you are doing a quest for schoolchildren, at this stage it is advisable for the participation or at least the presence of an adult for safety reasons.
  • wax candle or chalk. The paper with the hint must be painted over with a pencil so that the inscription appears. An excellent safe option for the task.
  • pressed inscription. We take two sheets of paper, place them on a soft surface and write the message so that it is imprinted on the bottom sheet. This will be our secret letter. To read the inscription, it must be painted over, just like in the previous version.

Crossword

You can easily compose it yourself. For example, the answer to the next stage will be the word “sun”. For each letter of the word we come up with another word: the letter “C” is a dog, etc. Moreover, this may not necessarily be the first letter of the word. Then we select a leading question or riddle for each word. The answers are entered into the cells and the result is a clue word in one of the columns. We paint it some color. An example of such a crossword puzzle can be found here.

Hidden clue

For this type of task, you will need a container with sand, any cereal or pasta, in which a capsule with a hint is hidden. You can also use a bucket of water.

Such tasks are more suitable for a quest that takes place in nature.

You can hide the clue not in a container, but in a certain area. It could be some bushes or thick grass.

Quiz

One or more questions, after solving which, participants receive a hint. It is advisable that the quiz questions be united by one topic. These can be phrases from fairy tales, from which you need to guess the fairy tale itself.

More quiz options:

  • we take several objects or pictures, we need to guess which movie or cartoon these objects are from;
  • Geographic quiz - guess countries, cities;
  • quiz with questions about animals, birds or insects;
  • quiz with questions about household appliances or about any items used in everyday life.

If the quest is carried out with schoolchildren, the quiz can be dedicated to any subject that they study at school. In this case, the task will be not only exciting, but also useful.

Labyrinth

More suitable for nature, but can also be organized at home. On the street, it could be stretched ropes that you need to crawl between, or a tunnel made of branches - this must be determined by the availability of materials.

At home, you can use a special children's tunnel or stretch tape between the walls in the hallway.

Mystery

It can be either in prose or in poetic form. The answer is the key to the next task.

To complicate the task, write the riddle backwards - then the children will have to try to read it, and then only guess.

Rebus

We depict the key word using a rebus. You can choose a ready-made rebus, or you can come up with one yourself.

Puzzle

We first print a word or picture on paper, glue the paper onto thick cardboard and cut it into pieces. The child's task is to put the puzzle together to get a clue.

Word encrypted using phone buttons

Phone buttons have letters, which means each letter in a word can be represented by a number. But each number corresponds to several letters, which complicates the task. Such tasks are suitable for schoolchildren; children may not be able to cope with them.

Word encrypted with icons

Each letter of the alphabet is indicated by some kind of sign - a circle, a square, an asterisk. Children are given a code of signs and an alphabet with symbols. Their task is to pick up the letters and solve the word as quickly as possible.

find 10 differences

A well-known childhood pastime is to compare two pictures and find the differences. It could well be made a task for children's quest. Looking for differences as a team is much more fun and interesting.

Relay races

This is a component of a quest in nature. There are a lot of relay variations. You can come up with your own, stylizing it to match the theme of the quest. For example, if the quest is dedicated to the New Year, then instead of a ball, children can pass each other a toy snowman or Santa Claus’s bag with gifts.

Who's the odd one out here?

Children are given a few words or pictures. Their task is to determine which object or word is superfluous. Superfluous word this will be the key to the next stage. An option with a complication - we make each word a riddle or a rebus, then the children first need to unravel the words, and then look for the odd one among them.

Do the math

We prepare cards with hints in advance, on each card there is a word and a number. To find out which word is the key, you need to count something. You can count steps in the entrance, benches or trees on the street, windows in the house, etc. Let's complicate the task - you need to count several objects, then add these numbers to get the key.

Find the right box

You need to prepare several identical boxes, one of which contains a key or a word. The participants' task is to open all the boxes. The option is more complicated - we put a key in each, but only one of them fits the lock, or we put a piece of paper in each, but only one of them has a hint.

Mirror reflection

We write a word or riddle in a mirror image. Participants must guess for themselves that they need to use a mirror to read. By the way, the mirror can also be hidden, thereby making the task even more interesting.

General assignment rules

Here we have selected only the main variants of tasks, you can take them as a basis or come up with your own, but you must follow several rules:

  • All tasks should not be dangerous. You cannot force a child to swim across a river or light a fire;
  • the problems must be age-appropriate for the participants to actually solve them. But at the same time, they should not be too simple;
  • the stages of the quest should be united by one theme, smoothly transition into each other, and be built in a logical chain;
  • at the end there should be a prize waiting for the participants, and it should be such that no one is offended. If the game is a team game, then the prize should be for the whole team. If desired, you can give small prizes at each stage of the passage.

We hope that our tips will help you and you will organize your own original and exciting children's quest!

Idea: Give the team a prop with the code hidden in it necessary to complete the level. Sometimes, instead of code, the props contain some part of it, or an indication of the logic of the passage.
Example implementation:

By the way, the towel from the example is a so-called reusable prop, it was also used as a map of one of the game locations, and its edges had different tastes, the taste itself was a cry for entering search codes from another level.
Another unique prop can be the team card used in one of the Crimean cups. In order to obtain the code that it contained, it was necessary to cool it below a certain temperature, which is a rather non-trivial task, under the May Crimean sun.
Every organizer knows that good props can enhance any game.

11. Olympic

Idea: Link the codes written at the level with each other, so that having found two (or more) codes, you can get another one in a logical way.
Example implementation:

So, for example, if you found codes 1 and 2 - “FIRE1” and “SAND2”, where the number in the answer corresponds to the code number, then code 5 will most likely be the word “GLASS5”

It’s hard to imagine a more or less serious game these days without an Olympic jersey. Both field and staff players love her, because everyone is busy with their own business, some are looking, others are thinking, and the final result depends on the overall well-coordinated work.
You can write a separate post about the types of sweatshirts; the organizers’ imagination is inexhaustible. Instead of the words of the parts of the jersey written on the object, players may be presented with pictures, or even installations of objects or even living people.

Example code on a “live” Olympic jersey:

Are born and original ideas combining the Olympic with Stupid Search, Rally or Agent level.

12. Rally
Idea :
Spread the search codes in space, give the teams an indication of where to find them and an indication of the logic of their input. Often this type of task is implemented using an area map.
Example implementation:

An example of a rally card assembled from special playing cards, yourself playing cards also set the logic for its passage.
As with the Olympic jersey, there are many variations of this type of level.
For example, sometimes the team initially receives indications of the locations of not all codes at once, but only the first one. Along with the first code, an indication of the next one is given, and so on until the last.
Of course, there are also hybrid options in which rally racing is mixed with an Olympic jersey, or some other type of level.

13. Bureaucracy
Idea: Organize an analogue computer game genre "Quest" in reality.
Example implementation:


Each game location bears the names of quest “characters” and quest “items”; the players’ task is to follow the instructions of the “characters” to find certain “items”

The gameplay of the level is reminiscent of the process of collecting certificates and stamps that you have to collect when applying for a job, or, for example, receiving a foreign passport, hence the name “Bureaucracy”
Instructions from “characters” can be issued both through the game engine in response to entering the necessary codes, and directly from living agents, in exchange for certain items.

Sometimes funny situations happen, a description of one of them through the eyes of the players:

At level 5 agents, each needs to get one final item. The item is given in exchange for an intermediate item from another agent. The result is 5 chains code-item-item-item-final item. Items like “paperclip”, “button”, “ball”, “card”.
We placed a player at each agent and coordinated by radio.
K (walkie-talkie): I’m from Nemo, what should I take from Nemo?
S: Quartermaine says he needs a comb.
K (Nemo): What do you need to get a comb?
Nemo: I don't have a comb.
K (walkie-talkie): He says he doesn’t have a comb.
S: RACE! RAS-SCH-PU-LA!
K (Nemo): F***, give me the splitting comb!
Nemo: I don't have a comb!
K (Nemo): Well, I’ll split the split, the split that Quartermain needs!
Nemo: I don't have that.
K (walkie-talkie): He doesn’t have this comb!
S: FUCK, CLEAVING COMB! What the ****!?
S (to Quartermain): He says Nemo doesn’t have a comb, look again.
Quartermaine: What comb?
S: You just told me “Captain Nemo’s hairbrush”!
Quartermain: Calculating bullet speed! From Nemo I need a CALCULATION OF BULLET SPEED.

ZY By the way, I was that same Nemo :)

14. Puzzles
Idea: Replace standard game codes with puzzles
Example implementation:

Answer: PiNocchio

The puzzles themselves can be either printed on paper or hand-drawn with a marker.
Puzzles are always popular with authors, because they are not complex logical tasks, which nevertheless add variety to the course of the game.

15. Puzzles
Idea: Cut something and let the team collect it.
Example implementation:


That awkward moment when the field has already smoked logic, and the headquarters still doubts the version.
Answer: Comic book store (And yes, Shelodn Cooper also plays city quest games)

You can cut it and force it to collect it, either the code itself, for example, a map of its location, or even the encryption text itself.
One of the rather original implementations of the puzzle in my memory was when a sheet with the encryption text, right in front of the players, was passed through a shredor, and the team had to use the leftovers to assemble the sheet into its original state using tape.

16. Hot and cold
Idea: Using clues about the distance of the location from the source, determine the hidden object
Example implementation:
Example implementation:


By entering the names of objects located on the display into the game system, you will receive hints about their distance from the hidden object. For example, if the puzzle is a dog, then by entering the word “radio” into the system, the team will receive a hint - “cold”, entering “wheel” - warm, “lamp” - “hot”, and “chair” - “burns”, and the word “dog” will close all codes and will take the team to the next level.

I must say that the very idea of ​​such levels came from virtual games where a variety of photographs and pictures are used as the task itself. In reality, such levels are implemented, for example, in store windows, or by similarly placing a group of points on a map of the area.

17. Projection
Idea: Force the team to connect the found codes with themselves in three-dimensional space.
Example implementation:


As you can see, constructing imaginary lines in space between the locations of the codes gives the letter “A”

Such levels can be implemented both on one object and on many (in this case, the lines are projected using a map of the area)

18. Tech stages
Idea: Team players perform at some extreme level
Example implementation:

Here the organizers are limited only by their own imagination and the safety of the players. In Kharkov alone, those stages included parachute jumping from an airplane, jumping on a special system from a bridge, and descent into underground bunkers using climbing equipment.
Such levels are well remembered and contribute to the advertising of game projects, because everyone who has gone through such a game stage tells their friends how cool it was!

19. Bows search
Idea: Find more codes than your opponents within a certain time. For each code used, a bonus is given in the form of bonus time, which is then subtracted from the total time the team completed the game. The application codes themselves are similar to a stupid search.
Example implementation:


At the level of 300 codes, applied throughout the entire territory of the depicted object. Search time 30 minutes. Each code found is a minute of bonus time

Such levels in their dynamics are very different from the stupidity of the search. Their only drawback is the bonus time; many players believe that they only need to play for pure time

20. Logic task
Idea: Find the answer to the riddle given through the game engine, without performing any actions in reality
Example implementation:

Approximate data:

  • Monthly income – 842,400 rubles.
  • Net profit – 391,856 rubles.
  • Initial costs – 795,800 rubles.
  • Payback – from 3 months.
This business plan, like all others in the section, contains calculations of average prices, which may differ in your case. Therefore, we recommend that you make calculations for your business individually.

In this article we will compile detailed business plan quest rooms with calculations.

Description of service

The business plan is dedicated to an organization that offers people to complete quests in reality. There will be four different themed rooms in total. The business owner and administrators will promote the product. The main work will be based on attracting clients.

Market analysis

Today, quest rooms are gaining immense popularity among the Russian population. In the West, this type of entertainment has long been “implanted” into the leisure system. The first quests in Russia appeared quite recently (2012).

According to the Guild of Quests (an independent rating agency involved in the popularization of this area), at the end of 2015, about 950 quest rooms were opened in Russia. The majority (400 rooms) are located in Moscow. Opening this type of business there today is not so easy, because the business is already somewhat overheated. As for other cities, today this niche is more or less free, although not in all cities.

It is better to open such an organization in cities with a population of at least 400 thousand people. Why? Everything is very simple. IN big cities people have large incomes, and, consequently, demands. They want to spend their leisure time fun and positively. Escape rooms are ideal for this. In addition, such entertainment events are especially popular in a corporate environment.

Before you start creating own business plan you need to study the competitive environment. Today there are not so many quest rooms. In some cities they may not yet exist. And in others, on the contrary, there can be quite a lot of them (2-3 organizations with 4-8 rooms each).

Competitors may be:

  • Part large organization, the so-called branch. It is quite difficult to deal with them, since their initial capital investments are large, and, consequently, the quality of the service offered is high. It is better to avoid such competitors. You can fight them. This requires serious capital investments, a location in the opposite part of the city and a good advertising company.
  • Small organizations. They don't pose much of a threat. Firstly, their initial investment is almost always small, and secondly, they usually do not offer much choice and only open a few rooms. You can fight them using advertising. You should still avoid staying nearby.

It should be noted that, in some way, competitors help other colleagues in the niche. How? A person who visits a quest room will want to wonder what else there is in his city. As a result, he will come across advertisements from other organizations that offer other quests, and this is diversity, new emotions.

In general, it should be noted that quest rooms today are one of the fastest growing areas event business.

Potential buyers:

Potential buyers will be mainly young people. Age category 20-35 years. You need to focus on people who have average or above average income. One more important category cannot be excluded from the list of consumers – corporate clients. Today, this is often how managers prefer to spend time with employees. In addition, this type of entertainment perfectly helps to unite the team, identify the leader, thinker and other “players”.

SWOT analysis

Creating own business, which will be based on escape rooms, it is important to study external internal factors. It is important to remember that external factors cannot be changed. But they can be avoided if they are threats, or used for good if they are opportunities. So, external factors include:

  1. Possibilities
  • Low level of competition in the market (in certain regions complete absence competition).
  • The novelty of the idea, increased consumer interest in it.
  • Low labor costs.
  • Opportunity to develop completely new ideas.
  • Freedom of thought, action, great opportunities.
  • Almost complete absence of restrictions.
  • Free entry to the market.
  • High profitability indicators in this type of business.
  • Consumer interest in new ideas.
  1. Threats
  • The need to constantly monitor the demand for a particular type of room, in order to find “outdated” projects and replace them.
  • Unpredictability of clients (meaning preferences).
  • Jumping demand.
  • Significant upfront costs.
  • This type of business is highly sensitive to environmental conditions.
  • Decrease in purchasing power, and, consequently, demand for the service.
  • Possible tightening by the state.
  • Possible introduction of regulations on the conduct of this business.
  • The need to ensure safety for quests that can become potentially dangerous (which are held on the street, for example).

Internal factors largely depend on the organization itself. You can always work with them, modify them, and use them for good. Internal factors include:

  1. Strengths
  • Great motivation.
  • Use only effective methods advertising.
  • Exclusivity of offers.
  • Quality product.
  • The work is aimed at a specific market segment, which reduces advertising costs and makes goals clearer.
  1. Weak sides
  • Lack of experience in this area.
  • Lack of a well-developed strategy.
  • Lack of sales channels, need to develop connections.

When starting to turn your project into reality, you need to act in the following sequence:

  1. Choose the right room.
  2. Pay special attention to developing scenarios.
  3. Choose the right decorations and arrange them.

It is important to remember that the success of the enterprise will depend to a large extent on the interestingness of the quest plot. How the organization managed to bring this idea to life will also be important.

Opportunity Assessment

First you need to decide on the location. Everything here will depend on what kind of quests will take place in your organization. It can be:

  1. Quests in a closed rented room of the “find a way out” type.
  2. Quests in nature or city streets.
  3. Quests in various anti-cafes.

In the first case, you will need to find a room. It is better to opt for renting in mall. It doesn't have to be in the city center. You can choose a shopping center in a residential area, but with high traffic. So, you can save money and not lose consumers. Our business plan will consider this particular format of quest rooms.

If the quests take place on open area, then premises for their holding will not be required. In this case it will be necessary Special attention pay attention to safety precautions. All quest participants will be required to sign a special safety instruction book. At the same time, it is important that only the quest participants themselves are responsible for life and health. And yet, you need to understand that in the event of injury and other unpleasant situations, the number of clients will inevitably decrease.

If you conduct quests in an anti-cafe, the premises will be provided by its managers. Moreover, it is possible to agree on mutually beneficial cooperation. Then you won’t have to pay rent either. You just need to attract clients.

So, our quests will take place in a shopping center. A total of 4 rooms will be required. 120 m2 will be enough for them. There will be a reception desk at the entrance, where the administrator will conduct initial instructions and escort clients to the desired room.

The organization will operate 7 days a week. To work you will need 2 administrators. The work schedule will be as follows:

Total: 80 hours per week, 312 hours per month (including lunch break).

If work gets better, you can increase the number of points, but preferably with different quests. It will be possible to add street quests and much more.

It should be noted that if there is not much money and the entrepreneur has absolutely no experience, you can buy a franchise from one of the well-known quest agencies. They provide free scripts and more.

Organizational and legal aspects

  1. Choosing organizational form enterprises, it is worth considering and. When filling out the application, you must remember to indicate the OKVED codes. Most often used 92.72 - “Other activities for organizing recreation and entertainment, not included in other groups” .
  2. The most favorable taxation system is . This can be the simplified tax system “Income” 6% or the simplified tax system “Income minus expenses” 6-15% (the rate is determined depending on the region). Many in this type of business choose the first option. This is due to the fact that such organizations usually have high profitability, i.e. costs are much less than income.
  3. You will need to purchase a cash register (cash register). You can also connect non-cash payments (after all average price quite a lot for a visit). In this case, you should contact the bank. It should be noted that you can use the services and to increase the comfort of your visitors.
  4. Licenses for this type of business not required.
  5. Coordinate scripts with someone too no need.
  6. Do not forget that the lease agreement must be official.

Special requirements in terms of fire safety and there are no sanitary standards. It is only important to comply with generally accepted standards.

Marketing plan

It is very important to use the most effective ways advertising. This can include:

  • Creating your own website . You can't do without it. Firstly, on it the visitor will be able to get acquainted with the variety of genres presented in quests, with the main storyline, find out contact information and, perhaps, see photos from the quest room to assess the level of visualization.
  • Group in in social networks . This type of promotion will complement the site. Here you can provide feedback, record via personal messages, and inform about quest changes and schedules. You can also create discussions where people will leave feedback about their participation in one of the quests. You can maintain albums, adding pictures of participants inside the room and at the exit (if video recording is set up).
  • Contextual advertising . This type of advertising is effective because the main clients are young people who actively use the Internet. So, you can use Yandex Direct.
  • Banners . You don’t have to place them all over the city, but localize them in the area where the quest rooms are located. This also includes billboards and advertising on video stands.
  • Distribution of flyers, leaflets . This must be done near a shopping center.
  • Carrying out promotions, discount system . All this once again will interest a potential client.
  • "Word of mouth" . This type of advertising is also quite effective, and it is also free. People love to share pleasant emotions and sensations. They often recommend their favorite places to friends, acquaintances, and relatives.
  • Creation of commercials . You can post them on your website or even on television. The most important thing is that they are of really high quality.

You can come up with something completely new, because the business niche itself is conducive to this!

Calculation of projected income

Monthly income will be 842,400 rubles.

Production plan

After the premises have been selected, you need to take care of creating scenarios. You can turn to special agencies for help, or you can look for talented writers on the Internet.

Next, you need to re-equip the premises for this scenario. The cost is difficult to say. It can vary from 100,000 to 2,500,000 rubles. Everything will depend on the scope and special effects used. Since our company is just opening, we took the cost of 125,000 for one room. Each of them must also be equipped with video cameras so that the administrator can monitor what is happening in the rooms.

At the reception you will need a chair for the administrator and several for guests.

Technology includes a laptop. Using it, the administrator will add photos, videos and other information to the site in the organization group.

It is necessary to include funds for re-equipment in periodic costs. One quest usually “lives” no more than 3-4 months, and even then this is too long for it. Therefore, you can budget about 100,000 rubles monthly for re-equipment. Plus another 20,000 rubles for developing the script.

The organization will have 2 administrators. Their work schedule: 2 through 2. Their responsibilities include registering clients, working with the site and group, collecting data on quest attendance (reporting).

Wage each employee (including insurance premiums and taxes) will be 40,000 rubles. Total for two is 80,000 rubles.

Administrators can also offer ideas for the next quests and promotion options. To increase motivation, you can add a percentage of income to your salary.

Cleaning will also be done in shifts: 2 through 2. Salary for 1 employee - 20,000 rubles (with contributions and taxes). Total: 40,000 rubles.

Thus, the total wage fund will be 120,000 rubles.

Organizational plan

Financial plan

  • Profit before tax will be: 842,400 – 400,000 = 442,400 rubles.
  • In our case, it will be more profitable to pay the simplified tax system of 6%. The tax will be: 842,400*0.06 = 50,544 rubles.
  • If we counted 15% of “income-expenses”, it would be 66,360 rubles.
  • Net profit will be equal to: 442,400 – 50,544 = 391,856 rubles.
  • The profitability will be: 391,856/842,400 = 46.52%.
  • The payback is: 795,800/391,856 = 2.04. The initial costs will pay off in at least 3 months.

We remind you that the calculations were made for 4 rooms. In your case the numbers may be different.

Risks

The most significant risks in this area of ​​business will be:

1. Irrelevance or lack of interest in the quest

This risk can seriously reduce an organization's profits. In extreme cases, the room may simply become unprofitable. To avoid such a situation, it is important to fully work out the quest room scenario. It is important to find a professional who has experience in this area of ​​business. It's worth taking the time to find a worthy candidate.

2. Poor quality room design

It can also reduce the flow of applicants. To avoid such a situation, you need to try to find an organization that would work with you on an ongoing basis. Another option is to do this yourself, if, of course, you have the desire and experience for this.

3. Decreased reputation

In this type of business, reputation plays a huge role. If an organization has performed poorly, people are unlikely to join it. Therefore, it is very important to approach your work with soul and responsibility. Only then will you end up with a quality product.

Important: Remember that you can independently create a business plan specifically for your business. To do this, read the articles:

One last request: We are all human and can make mistakes, leave something out, etc. Do not judge strictly if this business plan or others in the section seem incomplete to you. If you have experience in this or that activity or you see a flaw and can add to the article, please let me know in the comments! This is the only way we can jointly make business plans more complete, detailed and up-to-date. Thank you for your attention!

Scenario of a student quest (as part of the celebration of Student Day - January 25). The game is designed for student teams.

(music sounds)

— Hello to all students!
- Present, former and future!
— Special greetings to Tatyana!
— Congratulations on Student's Day!
- Tatyana's day!

- For most students, the long-awaited time is now underway - vacation!
“But that didn’t stop us from getting together to celebrate!”
- Do we have Tatyana? Come to the center, we will congratulate you. Today is your day too.
- At 3-4 we all shout in unison: “Congratulations!”
(Tatiana is awarded a sweet prize) .

— Today we are holding a “Student QUEST” for all students!
— To participate in the game, students must register by joining teams according to at will. The team consists of 4 people.

(registration is underway, all participants are assigned decals with the inscription: student QUEST participant) .

— As a result, __ teams became participants. Each team has its own number. Now we will check your readiness to play.

(the presenter lists all teams by number)

— The teams are ready, it’s time to start the game!

- So, the rules of the game.
- Now I will give each team one envelope, they are sealed, no one opens the envelope without my team. If a violation of the rule is noticed, the team will be excluded from the game.

(the presenter distributes envelopes)

— The envelopes contain encrypted places of our city. The team's task is to correctly determine the place and get there, find the agent and complete his task.

— Each task has a value in points. After you complete the task, the Agent must mark your envelope with the number of points earned by the team and issue an envelope with the following encrypted address. If the team does not complete the task, it does not earn points, but simply receives the next envelope.

— Agents are in a visible place.
— All envelopes are numbered, you must keep them until the end of the game.
— At the end of the game, the teams hand over the envelopes to the counting commission.
- You will start at the same time, on my signal.
— The winner is the team that, after the end of the game is announced, scores maximum amount points.

(the team that comes first will receive a prize)

— The game lasts 1 hour. If a team does not return the envelopes on time, they are automatically eliminated from the game.
— Are the rules clear?
- I announce the start of the game, you can open the envelopes!

(teams open envelopes with routes and disperse)

— The time for returning the envelopes has expired. The Counting Commission sums up the results.

(while the counting commission is summing up the results, a “Student Ticket Lottery” is being held)

"Student Ticket Lottery"

— Tell me, does everyone have student cards with them?
- Now you will have a rare opportunity to earn a prize using your student cards.
- So, present your documents. We put them in this box. Mix thoroughly (an assistant helps).
-Who will get the prize? We pull out a lucky student card.

(about 10 prizes are up for grabs)

— The results have been summed up. Word from the counting commission.

(the winning team in the quest is being awarded)

— Applause to the winning team!
- And to all participants in our game!
— I once again congratulate you on this wonderful holiday!
- Happiness!
- Good luck!
- I wish you a wonderful holiday!
- Bye!

Agent Missions

1) "Count it"

2) “Congratulations”

You need to come up with a happy holiday greeting for students in poetic form. In your congratulations you should use the following words: student, holiday, day, fun, mood, energy. Endings in words can be changed. If you compose a congratulation using all the suggested words, you will receive 5 points.

3) “I + You = We”

You see many different ribbons on the table: long, short. There are knots tied on the ribbons, you need to untie all the knots and tie all the ribbons into one long one, while you put it behind your back left hand. For completed task you will receive 5 points.

4) “Flash mob”

Each team member is given a colored flag. The team's task is to freeze in place on the street among passers-by for one minute. Then everyone should shout together: happy holiday, students. For completed task you will receive 5 points.

5) “Catch your luck”

In front of you is a box of ribbons. Cards are attached to the ribbons. I invite each team member to draw one card. If the word “luck” appears, you will receive a prize, numbers – you will receive points, an empty card – you are unlucky, you will receive nothing.

6) “Crib”

Here is a cheat sheet. The cheat sheet contains only numbers. Each number corresponds to its own letter in the alphabet. Translate the numbers into letters, and you will find out what is written there (Being a student is fun and cool! Being a student is awesome! Let things go great for all of us! Happy Student's Day to all of you!).

7) "Anagrams"

In front of you is a card with words. Your task is to rearrange the letters in each word so that you get a completely new word. As, for example: cat - tom.

Knock, cat, canopy, roll, mouse, hammer, ship, frame, leaf, glass, waterfall, cliff, saw, fox, park, rhyme, pine, head, mane, harp, valley, cone.

8) “Invisible hat”

Now I will blindfold each of you (blindfolded). Your task is to choose from the proposed items the one that I will now name for each of you - with eyes closed. You open your eyes only after each of you has chosen your item (calendar, pen, pencil, calculator, book, sharpener, eraser, toy, pebble, magnet, candy, keys, etc.). For each correctly chosen item, you receive 1 point.