Here you can find all the information on obtaining equipment from the Griffin School. The school has 4 gradations: ordinary, improved, excellent and masterful. Drawings of ordinary equipment are obtained through the task “Witcher Antiquities: Equipment of the Griffin School”, and all subsequent ones are already without tasks.

Creating a stronger version of equipment requires the previous one, so you can’t just find blueprints for master equipment and immediately make yourself a “top” version. You need to find and craft everything one by one.

Griffin School Equipment Drawings


Geralt found traces of drawings that belonged to the legendary witcher Georg. Our hero has heard a lot about his equipment incredible stories, and therefore decided to follow the found tracks to the end.

The easiest way to start this task is to go to the place where the first drawing of the griffin school is taken, it is here:



In the indicated place there is a dilapidated abandoned bastion, examining which we find “Drawing: steel sword of the Griffin School”:

Having taken the drawing, the task itself is automatically given. By going to the quest log you can find out other places where the following drawings are located.

Also, in the same bastion there are notes that reveal the history of the witcher Georg; here are their contents:

Testimony of the witcher Georg

I, the undersigned Georg of Kagen, a witcher by profession, report the following.

While I was in Velen, I was called as a specialist to check the testimony of the accused Bartoslav from Lyubovna.

The same Bartoslav was allegedly responsible for the death of several ships in the vicinity of the sea lighthouse, for which he was responsible. The ships, guided by the deceptive light of the lighthouse, flew into the coastal rocks, and for this the keeper should be punished. During the trial, Bartoslav showed that he fulfills his duties conscientiously, and the night owls who deceive the navigators with wandering lights should be held accountable for the incident.

After a quick investigation, I can confirm that no traces of the night owls have been found in the area. There are also no traces of noondays, lures, deceivers and other ghosts that love to lead weary travelers astray, such as those on the sea, on foot or on horseback.

But I discovered the real reason disasters: the noondays (vide zrga) are not to blame for them, however, the lighthouse keeper is not responsible either. These incidents happen because of the surrounding peasants, who light fires on the hills at night and then rob the crashed ships. I got on their trail thanks to Bartoslav’s son, who showed me the marks from those fires.

According to the information I have received, caretaker Bartoslav from Lyubovna is not guilty of the atrocities of which he is accused. However, I humbly submit a request that the seneschal provide security for the caretaker’s family, because in the light of the circumstances that I discovered together with Bartoslav’s son, there will certainly be those who want to take revenge on him. I myself cannot take charge of his protection, because, having accepted an order to kill a dragon prowling in the vicinity of the Crooked Ear Hills, I will have to return to the hills and kill the beast there before it tears my customers apart.

Signed: Georg of Kagen, witcher

Compiled by Vincenzo Ston, investigator of the royal prefecture in Gors Velen.

One more thing:

Letter to brother-in-law

Read what I am about to write to you carefully, brother-in-law! As soon as you receive the letter, go to the fencer Kramer, who is sitting in Maribor. Tell him we have first-class goods for sale and some blueprints for witcher swords. You're probably scratching your head and wondering where I got this stuff from? Well, so: I had to deal with one witcher, who already had one foot in the grave. And I watch how the poor fellow suffers in agony, and I myself think that, it’s true, he has all this equipment, and he doesn’t need any paperwork anymore, but we can open a common business as soon as we successfully get rid of his household. Don’t be afraid, don’t be afraid, I didn’t take everything from him, so no one will understand that he’s missing something.

The Witcher was a good man. First, he helped the baronet deal with the sea lighthouse, and then he killed that dragon that was eating the peasants. Only the dragon was also not made with a finger, and our hero was greatly annoyed. As soon as the witcher is placed in a tomb on the Crooked Ear Hills, I will immediately run to you. Of course, I’m interested to see how they will put him in this tomb, if the men say that some kind of vampire is sitting there.

P.S. I also took some eggplants from the witcher, but they can get damaged on the road. So I’ll try all this witcher’s booze myself for the success of our future affairs!

Your relative A. Blaszczyk

We go to the following place, marked on the map to the grave of the witcher Georg:



Let's explore the entire dungeon. Inside, in addition to the ghosts, you have to defeat a strong enemy Ekimmu. In general, we clean out everything, including taking 4 recipes from the griffin school:

There you can also find “The Diary of the Witcher Georg”, its contents:

Diary of the Witcher Georg

Having heard rumors about the dragon, I rushed to Velen with all my might. Unfortunately, I was distracted from the hunt for the reptile by the prefects from Gors Velen. I was called there as an expert to solve the mystery of several shipwrecks allegedly caused by night owls. What can you do, a dragon that devastates villages is less important than a trade route that has stopped. Fortunately, I quickly unraveled the mystery of the lonely sea lighthouse and set off again in pursuit of the dragon.

I learned that peasants from destroyed villages found refuge in the elven catacombs on Lake Morechko. Reasonable! However, they did not have enough intelligence to better choose their kindling material. They used elven manuscripts for kindling! It’s scary to think how much knowledge of the Elder People has turned into smoke. Fortunately, I managed to save several manuscripts (including an interesting sketch of a shell). However, enough about this.

According to the testimony of direct witnesses: the scales are ashen, the height at the withers is two fathoms, the length is five fathoms (addendum: estimated weight is about 14 centners). Ability to hold high temperature in the bellows (lungs of the dragon) for more than a quarter of an hour. Conclusion: we are dealing with a green dragon.

I'm starting the hunt.

It remains to explore the last place on the assignment the ruins of a fortress near a lonely rock, it is located here:



A Wyvern will meet us on the spot (in my case, it was level 14). After killing it, we will need to get into the fortress, and it is very difficult to guess how to do this without hints.

First you need to safely go down to the water, along the descent to the right of the bridge:

The last drawing is located near the bridge, you will need to climb this ladder:

And at the top we find “Drawing: silver sword Griffin Schools"

This completes the task.

Geralt managed to find blueprints for all the items that the witcher Georg had ever used. In addition, many unknown facts from the life of the glorious dragon slayer from the Griffin School.

Crafting and Characteristics of Griffin School Equipment

Characteristics:

Steel sword

Silver sword

Gloves

Required to create:

  • Steel sword: steel ingot - 2 pcs., leather scraps - 1 pc., monster eye - 1 pc., monster brain - 1 pc.
  • Silver sword: silver ingot - 3 pcs., leather scraps - 1 pc., fifth essence - 1 pc., monster brain - 1 pc.
  • Armor: meteorite silver plate - 1 pc., shirt - 1 pc., leather straps - 5 pcs., reinforced leather - 2 pcs., monster eye - 2 pcs.
  • Trousers: meteorite ore - 1 pc., silk - 2 pcs., monster blood - 1 pc., skin - 1 pc., leather scraps - 4 pcs.
  • Gloves: meteorite ore - 1 pc., leather scraps - 4 pcs., trash - 2 pcs., leather straps - 2 pcs., crushed monster flesh - 4 pcs.
  • Shoes: meteorite ore - 1 pc., strengthened leather - 1 pc., leather scraps - 4 pcs., dredge - 3 pcs., monster essence - 1 pc.

NPC

  • To create a steel sword you need a Blacksmith/Apprentice
  • To create a silver sword you need a Weaponsmith/Journeyman

Swords can be forged in the Nilfgaardian garrison.

Drawings of improved equipment for the Griffin School

Improved equipment requires level 14-15, so it makes no sense to go in search of improved drawings before level 14. Also, to create improved equipment, you will need regular equipment from the Griffin School.

There is no quest associated with finding improved blueprints. All drawings are in different places. There are no difficulties in obtaining them; it is enough to know the place where the drawing is located, so the description will be brief.

Steel sword

Found in a chest in the bandit camp. We come, kill the bandits, take the drawing, everything is simple:


Silver sword

Located in a small cave:


Armor

Located in the ruined White Eagle Fort. To the left of the troll there will be a chest drawing there:


Trousers

Located near the bloody baron’s castle, in ruins called “ash pit”:


Gloves

In the indicated place there will be a fight with the midnight owl. Nearby there will be an entrance to a cave, littered with stones. We use the Aard sign, go into the cave, take the drawing (there I also found the relic “Boots of the People of the Alders”):


Boots

Their location is not tied to any landmark on the map. Come to the indicated place, there will be nameless ruins, in the center there is a chest with a drawing:


Crafting and Characteristics of improved equipment of the Griffin School

Characteristics:

Steel sword

Silver sword

Gloves

Required to create:

  • Steel sword: steel sword of the Griffin School - 1 pc., dark steel ingot - 2 pcs., leather scraps - 1 pc., crushed monster flesh - 1 pc., monster claw - 1 pc.
  • Silver sword: silver sword of the Griffin School - 1 pc., meteorite silver ingot - 2 pcs., leather straps - 2 pcs., monster egg - 1 pc., monster tongue - 1 pc.
  • Armor: Griffin School armor - 1 pc., meteorite silver plate - 1 pc., reinforced leather - 3 pcs., canvas - 4 pcs., monster feather - 5 pcs.
  • Trousers: Griffin School pants - 1 pc., meteorite ore - 1 pc., silk - 2 pcs., skin - 1 pc., leather scraps - 4 pcs., monster blood - 1 pc.
  • Gloves: Griffin School gloves - 1 pc., meteorite ore - 1 pc., leather scraps - 4 pcs., leather straps - 2 pcs., trash - 2 pcs., crushed monster flesh - 4 pcs.
  • Shoes: Griffin School boots - 1 pc., meteorite ore - 1 pc., strengthened leather - 1 pc., dredge - 3 pcs., leather scraps - 4 pcs., monster essence - 1 pc.

NPC

  • To create a steel and silver sword you need a Weaponsmith/Journeyman.
  • To create armor Armorer/Journeyman

You can find gunsmiths and armorsmiths in the city of Oxenfurt.

Blueprints for excellent equipment from the Griffin School

Excellent equipment requires levels 21-23 to use, so before level 21 there is no point in going in search of them. The drawings are located on the Skellige Islands. To get there you must have completed the quest On Skellige.

Finding drawings is not associated with any task. In total, the drawings are in three places: in one there is a steel sword, in the second there is a silver sword, and in the third there is armor + pants + gloves + shoes.

Silver sword

Located at the bottom of the main island. The drawing is in the cave where you will need to defeat the polar bear.


Steel sword

It is located on a small island that can be reached by boat (although this island was already “discovered” for me in the main plot). In the indicated place there is a small gang of bandits we kill them, and behind the stone, in the chest, we take a drawing of a steel sword:


Armor

The armor drawings are on the main island. In the indicated place there will be about 20 pirates, having killed them all, we take the drawings in the chest:


Crafting and Characteristics of excellent equipment of the Griffin School

Characteristics:

Steel sword

Silver sword

Gloves

Required to create:

  • Steel sword: improved steel sword of the Griffin School - 1 pc., dark steel ingot - 3 pcs., leather scraps - 1 pc., monster blood - 1 pc., monster feather - 1 pc.
  • Silver sword: improved silver sword of the Griffin School - 1 pc., dimerite ingot - 1 pc., leather scraps - 2 pcs., monster blood - 1 pc., crushed monster flesh - 1 pc.
  • Armor: improved armor of the Griffin School - 1 pc., dimerite plate - 2 pcs., draconian skin - 3 pcs., monster skin - 1 pc., monster heart - 2 pcs.
  • Trousers: improved Griffin School pants - 1 pc., meteorite silver ingot - 1 pc., silk - 2 pcs., leather straps - 1 pc., monster egg - 1 pc.
  • Gloves: improved signets of the Griffin School - 1 pc., meteorite silver plate - 1 pc., skin - 1 pc., lace - 2 pcs., monster tongue - 2 pcs.
  • Shoes: improved boots of the Griffin School - 1 pc., meteorite silver ingot - 1 pc., strengthened leather - 2 pcs., lace - 2 pcs., monster claw - 2 pcs.

NPC

  • To create a steel and silver sword you need a Gunsmith.
  • To create armor Armorer/Journeyman

Griffin School Master Equipment Blueprints

Finding Master Blueprints is also not associated with any quest. Equipment requires level 30-31, but personally, I took the drawings at level 21 without any problems. In two places there will be strong opponents of level 30, but you don’t have to fight them anywhere; you can calmly run past.

Sets of specialized witcher armor are the most powerful artifacts in the game. It’s not easy to get them, but one way or another Geralt will discover the corresponding drawings scattered throughout the world.

Witcher School Equipment

Vanilla version of Witcher 3: Wild Hunt contains three sets of such armor and weapons belonging to the following schools:

  • Kota School- light armor that provides protection from elemental damage. They also increase the power of attacks. Basic kit Requires level 17.
  • Griffon School- medium armor, increases the strength of signs. Basic set - level 11.
  • Bear Schoolheavy armor, increase the rate of adrenaline build-up. The basic set requires level 20.

All schools give additional protection from monster damage. There are also blueprints for making crossbows for the Cat and Bear schools.

Sets of other Schools can be obtained by installing add-ons to the original version of the game.

For example, the Hearts of Stone DLC adds some equipment to the game Snake Schools(requires level 40 to use). And a separate free add-on: “Treasure Hunt: Items” Wolf School"(Wolf School Gear), adds drawings of the corresponding school to the game. Wolf equipment can be used from level 14.

In the powerful DLC Blood & Wine you can find equipment Manticore schools, it requires level 40.

The armor of the "vanilla" and Wolf Schools can be upgraded in stages, moving from normal to "improved", then to "excellent" and finally becoming "masterful". Grandmaster level is added to the Blood and Wine DLC.

Each level of improvement requires an armorer/blacksmith of sufficient qualification. Creating workshop armor will require finding real masters in their field. But first they will ask you to complete tasks.

Characteristics of items and spoilers - where to look for drawings, I have hidden them inside articles on individual schools. If you want to find them yourself, don't follow the links :).

Rare and unique equipment

The “weak point” of the equipment of witcher schools, created according to blueprints, is that it is of a fixed level. The game contains common, rare, magical equipment and relics, which can be found in chests or knocked out of opponents. The required level for these items may vary, and the characteristics of the artifacts will depend on this.

Here's an example of a Small Club with required levels of 28 and 20.

High level weapons

The game is designed in such a way that by the final events of the main quest you will be able to wear masterpiece armor and weapons from any witcher school (one of the Schools from the game without DLC), i.e. reach level 34.

After completing the entire game, I only gained experience up to level 35. But in the game you can find recipes for creating items designed for much more high level character. Considering that experience is given mainly for completing quests, reaching the required level seems like an impossible task.

Here are some of the drawings:

Longclaw, steel sword, level 37.

Foreman, silver sword, level 37.


Harpy, silver sword, level 37.


Mountain tooth, silver sword, level 37


Gnomish Gwyhir, steel sword, level 42


Banshee, steel weapon, level 44


Dwarven blade, steel sword, level 45.


Blade from Tir Tahair, steel weapon, level 46.


I reached level 38-39 by completing the Stone Hearts DLC. At the same time, level 45-46 seems completely out of reach without installing add-ons that allow you to complete new tasks.

This section contains information about all equipment of the Griffin School. After reading this article, you will be able to answer questions such as: Where to find? What to collect from? Location on the map? From whom to Craft (create) an item?

Griffin School Initial Equipment

Description:

There are 6 parts in the set. There are no set bonuses. In this kit you can comfortably travel from level 11 to 18, until you find the next version.

Kit characteristics:

Griffin School Steel Sword

Has one cell to accommodate the required rune. It will help you level up faster when dealing with the human race with the help of this weapon, as it gives additional experience points as a percentage. It is the initial weapon necessary for further improvements.

Where to find it on the map:

You can find this sword if you find yourself at a point called “The Last Bastion” in Velen. This is a small island where you will find a looted bastion east of the "Border Post".

In the building you will have to fight with level 9-11 endriags, who will be waiting for you on the first floor.

Using the stairs surrounded by cobwebs, you need to climb to the roof of the bastion, level 7 harpies have built their nests here, you will also have to kill them in order to continue searching for the drawing.

Having defeated all the harpies, examine the roof of the bastion; you need to find an old wooden door.

Behind it you can find a skeleton, after searching it, you will find a drawing of a steel sword from the Griffin school, as well as a small background story about its appearance in the poor fellow.

2. Steel ingot - Obtained by disassembling steel weapons, they can also be created with the help of a blacksmith, from iron ore.

3. Monster Brain - You can get it by disassembling the brain of a drowned man, or simply by hunting ghouls, alghouls or fogmen.

4. Eye of the Monster - Obtained by disassembling the creature's eye.

Console command (cheat code):

additem("Gryphon School steel sword")

Griffin School Silver Sword

Has one cell to accommodate the required rune. It will help you level up faster when dealing with monsters with this weapon, as it gives you additional experience points as a percentage. It is the initial weapon necessary for further improvements.

Where to find it on the map:

In order to find this drawing, you will need to go to a lonely rock in Velen. Here you can find an old fort, the bridge into which will be raised, so you will have to look for another way.

You need to go down right hand from the fort, to a small piece of land where you will find a place of power. There is an underwater cave underneath, which will allow you to enter the fort without going through the raised bridge. At the depths you will have to fight with the drowners, the sword will not help here, so just shoot them with a crossbow, each shot kills the monsters on the first hit, watch the air.

Having overcome the underwater cave, you can climb up, you will have to do this with the help of stone ledges.

Once in the fresh air, you will find yourself on the other side of the raised bridge at the fort. Now you will need to use wooden stairs leading to the top of a small building.

Once at the top, you will immediately be attacked by a wyvern, which apparently decided to make the old fort its lair. You need to search the chest located next to the whetstone; it contains the blueprint for the silver sword of the Griffin School.

To create this item you will need:

1. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

2. Silver ingot - Obtained by disassembling silver weapons, they can also be created with the help of a blacksmith from silver ore.

3. Fifth essence - Purchased from merchants, you can also find this item randomly.

4. Monster Brain - You can get it by disassembling the brain of a drowned man, or simply by hunting ghouls, alghouls or fogmen.

Console command (cheat code):

additem("Gryphon School silver sword")

Armor, Gloves, Pants, Boots of the Griffin School

All other parts of this kit are in one place. The armor has one rune slot. Each part of the set can improve the power of witcher signs, so they will be very useful for those players who often use various signs in battle with monsters or people.

Where to find it on the map:

In order to collect the remaining pieces of the Griffin School starter set, you will have to go to the cave next to the Dragonslayer Grotto sign in Velen.

In this campaign you will face a battle with many opponents on the way to the goal. This time they will be ghosts who can teleport behind their backs. Therefore, it is worth preparing thoroughly before going into the cave. Once in it, at some point you will find yourself at a dead end; if you look closely using your witcher's senses, you will be able to discover a flimsy wall; in order to continue your path, you just need to break it using the Aard sign.

Do not rush to run further, as poisonous gas will be waiting for you inside the opened passage. The most the best option will aggro the ghosts and kill them at the entrance. And after that, with the help of the same Aard, get rid of the clouds of poisonous gas on your way.

You will have to break another obstacle with the help of the Aard sign, after which you will find yourself in a large hall, where you will have a battle with Ekima, a low level 11 vampire. The monster is capable of inflicting fast strikes, so the Quen sign won't hurt you.

After defeating the monster, all you have to do is search the hall, where on a small hill you will find a chest with drawings of Armor, gloves, pants and boots of the Griffin School.

To create armor you will need:

1. Shirt - you can purchase it from merchants or from a person selling suits, or you can also find it completely by accident when searching corpses or chests.

5. Eye of the Monster - Obtained by disassembling the creature's eye.

To create gloves you will need:

1. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

To create pants you will need:

1. Silk - can be created using canvas from a blacksmith, or purchased from him.

To create boots you will need:

1. Fortified Leather - Created using hide and wax from a blacksmith, a blueprint is required to make this item. You can also purchase from blacksmiths.

2. Meteorite ore - Can be obtained by disassembling certain items, as well as purchased from a blacksmith.

3. Dratva - Made from cotton, also purchased from blacksmiths.

4. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

Console command (cheat code):

additem("Gryphon Armor")

additem("Gryphon Gloves 1")

additem("Gryphon Pants 1")

additem("Gryphon Boots 1")

Improved Griffin School equipment

Description:

There are 6 parts in total. There are no set bonuses. In this kit you can comfortably travel from level 18 to 26, until you find the next version.

Kit characteristics:

Improved Griffin School Steel Sword

It has two cells to accommodate the necessary runes. It will help you level up faster when dealing with the human race with the help of this weapon, as it gives additional experience points as a percentage. It is an improved version of the regular Griffin School steel sword.

Where to find it on the map:

In order for this drawing to be at your disposal, you will have to go to the bandit camp located on the western bank of Velen, near the sign “Refugee Camp”. In this camp there is a gang of local pirates of level 7, there are ten of them in total. If you have already received the initial steel sword of the Griffin School, then when dealing with the bandits with its help you will receive additional experience. It’s also a good idea to use the Igni sign to blow up the barrels located inside the camp in the battle with the pirates.

After dealing with the criminals, you will need to find a chest with a drawing of an improved steel sword of the Griffin School, which is located inside the camp, next to the destroyed building, right on the stone stairs.

To create an improved Griffin School steel sword you will need:

1. Steel sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

Console command (cheat code):

additem("Gryphon School steel sword 1")

Improved Silver Sword of the Griffin School

It has two cells to accommodate the necessary runes. It will help you level up faster when dealing with monsters with this weapon, as it gives you additional experience points as a percentage. It is an improved version of the regular silver sword of the Griffin School.

Where to find it on the map:

You can find the blueprint for this item in a cave located east of the “Fork in the Road” marker in Velen. This cave is the lair of a level 18 bear, perhaps when entering the cave you will not meet him, but on the way back you will still have to fight the beast and show him who is boss. The chest itself, with a drawing of an improved silver sword of the Griffin School, is located at the end of the cave.

To create an improved Griffin School silver sword you will need:

1. Silver sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather straps - Can be obtained by parsing any animal skin from a blacksmith.

Console command (cheat code):

additem("Gryphon School silver sword 1")

Improved Griffin School Armor

It has two cells to accommodate the necessary runes. Has more best characteristics than the previous armor. It is an improved version of the regular Griffin School armor.

Where to find it on the map:

This drawing is located in a place called "White Eagle Fort". This structure is guarded by a troll who believes that he was hired by the Redanian army to guard the boats, no matter what you do with him, you can still search this fort and find a chest with a drawing of the improved armor of the Griffin School next to the troll's home .

To create an improved Griffin School Armor you will need:

1. Griffin School Armor - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Leather - Created using hide and wax from a blacksmith, a blueprint is required to make this item. You can also purchase from blacksmiths.

3. Meteorite silver plate - Created using a meteorite silver ingot from a blacksmith, a drawing is required to make this item. You can also purchase from blacksmiths.

4. Canvas - Obtained by disassembling silk, can also be purchased from a blacksmith.

Console command (cheat code):

additem("Gryphon Armor 1")

Improved Griffin School Gloves

They do not have cells to accommodate the necessary runes. Has better characteristics than previous gloves. It is an improved version of the regular Griffin School gloves.

Where to find it on the map:

In order to start searching for the drawing, you will have to go to a place called “New Burial Ground”, located in the southern part of Velen. This place is occupied by level 16 ghosts, quite strong enemies, but you will have to fight them to make your way to the cave located nearby. To get inside, you need to use the Aard sign and destroy the barrier on the way to the cave.

Inside the cave is a small nook in which you can easily find a chest with a drawing of improved gloves of the Griffin School, as well as another one, but with a relic weapon. Once you unlock the chest, get ready to fight the noonday, remember to use the Yrden sign so that your attacks begin to damage the ghost.

To create improved Griffin School gloves you will need:

1. Gloves of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

3. Meteorite ore - Can be obtained by disassembling certain items, as well as purchased from a blacksmith.

4. Leather straps - Can be obtained by parsing any animal skin from a blacksmith.

5. Dratva - Made from cotton, also purchased from blacksmiths.

6. Powdered Monster Flesh - Obtained by dismantling the ghostly dust that you may have collected from ghosts in search of this drawing.

Console command (cheat code):

additem("Gryphon Gloves 2")

Improved Griffin School Pants

They have one cell to accommodate the necessary runes. Has better characteristics than previous pants. It is an improved version of the regular Griffin School pants.

Where to find it on the map:

In order to start searching for the drawing, you will have to go to a place called “Ashes”, not far from the Vronitsa fortress (a little to the east). In this place there is a building that burned to the ground, next to which only a stone building survived. In the scorched rubble you will find the chest you need with a drawing of improved Griffin School pants.

To create improved Griffin School pants you will need:

1. Griffin School Pants - Created using the drawing that you found earlier (how to find it is described above).

3. Skin - Obtained by parsing any animal skin.

4. Meteorite ore - Can be obtained by disassembling certain items, as well as purchased from a blacksmith.

6. Monster Blood - Obtained by disassembling the blood of a ghoul.

Console command (cheat code):

additem("Gryphon Pants 2")

Improved Griffin School Boots

They do not have cells to accommodate the necessary runes. They have better characteristics than previous boots. It is an improved version of the regular Griffin School boots.

Where to find it on the map:

In order to start searching for the drawing, you will have to go to one of the banks of Velen. Most The best way To get to the right place, you need to follow from the tavern "At the Crossroads" to the north. Having reached the ruins of a brick building, you will have to deal with the level 18 forktail, which decided to nest here. The chest with a drawing of improved Griffin School boots is located in one of the small rooms of the destroyed brick building.

To create improved Griffin School boots you will need:

1. Boots of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Leather - Created using hide and wax from a blacksmith, a blueprint is required to make this item. You can also purchase from blacksmiths.

3. Meteorite ore - Can be obtained by disassembling certain items, as well as purchased from a blacksmith.

4. Dratva - Made from cotton, also purchased from blacksmiths.

5. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

6. Monster Essence - Obtained by disassembling ghost essence.

Console command (cheat code):

additem("Gryphon Boots 2")

Excellent equipment from the Griffin School

Description:

There are 6 parts in total. There are no set bonuses. In this kit you can comfortably travel from level 26 to 34, until you find the next version.

Kit characteristics:

Excellent Steel Sword of the Griffin School

Has three cells to accommodate the necessary runes. It will help you level up faster when dealing with the human race with the help of this weapon, as it gives additional experience points as a percentage, unlike previous versions, it has increased damage when dealing a critical hit. It is the third most powerful steel sword in this set, necessary for further improvements.

Where to find it on the map:

You can find a drawing of this excellent steel sword on one of the Skellige islands, where a place called “Urial’s Landing” is located. You will have to move to the northwestern coast of the island, be careful, as along the way you can meet a dangerous enemy - a giant. The place you need is guarded by local level 24 bandits, who are not very happy about your appearance. Having dealt with the enemies, you will need to find a chest with a drawing of an Excellent steel sword of the Griffin School. there are witcher antiquities).

To create this item you will need:

1. Improved steel sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

3. Dark steel ingot - Created from dark iron ore and a steel ingot, also purchased from blacksmiths or obtained by disassembling some relic weapons.

5. Monster feather - Obtained by disassembling a griffin egg and a griffin feather, also a harpy.

Console command (cheat code):

additem("Gryphon School steel sword 2")

Excellent Silver Sword of the Griffin School

Has three cells to accommodate the necessary runes. It will help you level up faster when dealing with monsters with this weapon, as it gives additional experience points as a percentage, unlike previous versions, and has increased damage when dealing a critical hit. It is the third most powerful silver sword in this set, necessary for further improvements.

Where to find it on the map:

The blueprint for this excellent silver sword can be found at a point called "Beacon Elverum" on Skellige. Going down to the southern shore, you will have to fight a level 16 polar bear (a very beautiful beast), who guards the cave that is his lair.

In the far part of the cave, if you keep to the left, you will find a shrine, and behind it a chest will be waiting for you with a drawing of an Excellent Silver Sword of the Griffin School. You will also find another chest nearby where you might get lucky and drop a relic weapon at your level.

To create this item you will need:

1. Improved silver sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

4. Monster Blood - Obtained by disassembling the blood of a ghoul.

5. Powdered Monster Flesh - Obtained by dismantling the ghostly dust that you may have collected from ghosts in search of this drawing.

Console command (cheat code):

additem("Gryphon School silver sword 2")

Excellent Armor, Excellent Gloves, Excellent Pants, Excellent Boots of the Griffin School.

Where to find it on the map:

This time, the search for the kit drawings will lead you to the northeastern shore of one of the Skellige islands. Having reached the "Foot of the Giants" mark, you will have to make a bloody path to the hidden equipment, since along the way you will only encounter battles with bandits and pirates of levels 12 and 14. You can find a chest with witcher equipment in the camp farthest to the shore, where you will have a battle with three level 24 pirates. There are also enemies with shields, in order to deal with them, use the Axii sign and attack.

To create excellent Griffin School armor you will need:

1. Improved armor of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

4. Monster skin - Can be obtained by parsing the skins of a werewolf, corpse eater, devil and ekimma from a blacksmith.

To create excellent Griffin School gloves you will need:

1. Improved gloves of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Skin - Obtained by parsing any animal skin.

3. Meteorite silver plate - Created using a meteorite silver ingot from a blacksmith, a drawing is required to make this item. You can also purchase from blacksmiths.

5. Monster tongue - Obtained by disassembling the tongue of a drowned man, it can also be found on the corpses of monsters.

To create the Excellent Griffin School Pants you will need:

1. Improved Griffin School pants - Created using the drawing that you found earlier (how to find it is described above).

2. Silk - can be created using canvas from a blacksmith, or purchased from him.

3. Leather straps - Can be obtained by parsing any animal skin from a blacksmith.

To create Excellent Griffin School boots you will need:

1. Improved boots of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Leather - Created using hide and wax from a blacksmith, a blueprint is required to make this item. You can also purchase from blacksmiths.

3. Meteorite silver ingot - Created from meteorite ore and a steel ingot, also purchased from blacksmiths or obtained by disassembling some relic weapons.

4. Lace - Can be purchased from merchants or found while traveling during a search.

5. Monster Claw - Obtained by disassembling the Necker's claw, it can also be found on the corpses of monsters.

Console command (cheat code):

additem("Gryphon Armor 2")

additem("Gryphon Gloves 3")

additem("Gryphon Pants 3")

additem("Gryphon Boots 3")

Griffin School Master Equipment

Description:

There are 6 parts in total. There are no set bonuses. In this kit you can comfortably travel from level 34 to 40, until you find the next version.

Kit characteristics:

Master Steel Sword of the Griffin School

Has three cells to accommodate the necessary runes. It will help you level up faster when dealing with the human race with the help of this weapon, as it gives additional experience points as a percentage, unlike previous versions, it has increased damage when dealing a critical hit + a chance for this same critical hit. hit. It is the fourth most powerful steel sword in this set, necessary for further improvements.

Where to find it on the map:

The blueprint for this masterful steel sword can be found on Skellige, in a place called “Boxholm Village”. If you came here for the first time, then completely different opponents await you, unlike if you found yourself in this place while completing a task. In the first case, you will face a battle with a level 27 earth elemental, to defeat which you will need to show a certain skill. In the second case, you will have to fight the demon. Having defeated one of the monsters, you will need to find a rise to a small hill.

Here you can find a chest with a drawing of a master steel sword from the Griffin School.

To create this item you will need:

1. Excellent steel sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

3. Dimerite ingot - Created from dimerite ore and an ingot of glowing ore, also purchased from blacksmiths or obtained by disassembling some relic weapons.

4. Monster egg - Obtained by disassembling monster eggs (for example, a griffin).

Console command (cheat code):

additem("Gryphon School steel sword 3")

Master Silver Sword of the Griffin School

Has three cells to accommodate the necessary runes. It will help you level up faster by dealing with monsters with this weapon, as it gives additional experience points as a percentage, unlike previous versions, it has increased damage when dealing a critical hit + a chance for this same critical hit. hit. . It is the fourth most powerful silver sword in this set, necessary for further improvements.

Where to find it on the map:

The blueprint for this masterpiece silver sword can be found east of the village of Fornhala on Skellige. You need to find a destroyed stone building on the shore of a small lake, be careful, level 20 Kurolisk lives on the northern shore, try not to attract too much attention.

Inside you will find another chest with a new weapon - a drawing of the Master Silver Sword of the Griffin School.

To create this item you will need:

Important! To make this item, you must complete the task, after which you will have the opportunity to use the services of a master swordsman.

1. Excellent silver sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

3. Dimerite ingot - Created from dimerite ore and an ingot of glowing ore, also purchased from blacksmiths or obtained by disassembling some relic weapons.

4. Monster feather - Obtained by disassembling a griffin egg and a griffin feather, also a harpy.

5. Heart of a monster - Obtained by disassembling the heart of a necker and endriagi and other monsters.

Console command (cheat code):

additem("Gryphon School silver sword 3")

Master Armor, Master Gloves, Master Pants, Master Griffin School Boots.

All other parts of this kit are in one place. The armor has three slots for runes, one Gloves, two Pants, one Boots. Each part of the set can improve the power of witcher signs even more significantly than previous sets, so they will be very useful for those players who often use various signs in battles with monsters or people.

Where to find it on the map:

In order to find what you need, you will have to go to the eastern shore of Skellige. The best option would be if you use the road north from the village of Redgill, although you will have to fight level 13 harpies along the way, but this will save you from further confusion. Near the place you need, you will have to fight again, but this time the enemy will be a huge level 30 cyclops.

The place you need is located above the Cyclops' cave; stone ledges will help you get to it.

All you have to do is look into the cave, where in addition to two chests, in one of which the Griffin School Master Armor Set awaits you, you will also find a place of power.

Important! To manufacture these items, you must complete the task, after which you will have the opportunity to use the services of a master armorsmith.

To create the Griffin School Master Armor you will need:

1. Excellent armor of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Draconian skin - You can get it by disassembling a monster’s shell, or you can also purchase it from a blacksmith, or you can find it from a killed monster.

3. Dimerite Plate - Created using a Dimerite Ingot.

4. Fifth essence - Purchased from merchants, you can also find this item randomly.

To create the Griffin School Master Gloves you will need:

1. Excellent gloves of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Skin - Obtained by parsing any animal skin.

3. Meteorite silver plate - Created using a meteorite silver ingot from a blacksmith, a drawing is required to make this item. You can also purchase from blacksmiths.

4. Lace - Can be purchased from merchants or found while traveling during a search.

5. Monster tongue - Obtained by disassembling the tongue of a drowned man, it can also be found on the corpses of monsters.

To create the Griffin School Master Pants you will need:

1. Excellent pants of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Silk - can be created using canvas from a blacksmith, or purchased from him.

3. Leather straps - Can be obtained by parsing any animal skin from a blacksmith.

4. Meteorite silver ingot - Created from meteorite ore and a steel ingot, also purchased from blacksmiths or obtained by disassembling some relic weapons.

5. Monster egg - Obtained by disassembling monster eggs (for example, a griffin).

To create the Griffin School Master Boots you will need:

1. Excellent boots of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Leather - Created using hide and wax from a blacksmith, a blueprint is required to make this item. You can also purchase from blacksmiths.

3. Meteorite silver ingot - Created from meteorite ore and a steel ingot, also purchased from blacksmiths or obtained by disassembling some relic weapons.

4. Lace - Can be purchased from merchants or found while traveling during a search.

5. Monster Claw - Obtained by disassembling the Necker's claw, it can also be found on the corpses of monsters.

Console command (cheat code):

additem("Gryphon Armor 3")

additem("Gryphon Gloves 4")

additem("Gryphon Pants 4")

additem("Gryphon Boots 4")

Grandmaster Equipment of the Griffin School

Description:

Available only in the Blood and Wine add-on. There are 6 parts of the set in total. There is a bonus from wearing three items from the set - if you apply a sign, then within three seconds after that, you can apply another one (this means that you can now spray magic two times in a row). Bonus from the entire set - The Yrden sign is greatly boosted, being in which the power of the Signs is doubled, and the damage to you is 1/5 less. With this kit you can comfortably travel from level 40 until you find something better. It is the best and final set of the Griffin School.

Kit characteristics:

Grandmaster's Steel Sword, Grandmaster's Gloves, Griffin School Grandmaster's Boots.

All three parts are in one place, which greatly facilitates the search for this equipment. Gloves have two slots for runes and boots too. The steel sword has three slots for runes; in addition, it has the ability to cut off an enemy’s limb in battle. Each part of the set can improve the power of witcher signs even more significantly than previous sets, so they will be very useful for those players who often use various signs in battles with monsters or people.

Where to find it on the map:

In order to find what you need, you will have to go to the ruins of Fort Ussar, they are located in the Principality of Toussaint. When searching the ruined fort, under one of the stairs you will find an old wooden box, which contains three parts of the Grandmaster Set of the Griffin School.

To create the Grandmaster Steel Sword of the Griffin School you will need:

1. Master steel sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

5. Monster Essence - Obtained by disassembling ghost essence.

To create the Grandmaster Gloves of the Griffin School you will need:

1. Workshop gloves of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

3. Ingot of enriched dimerite - You can purchase it from the Grandmaster Blacksmith, or create it yourself.

4. Heart of a monster - Obtained by disassembling the heart of a necker and endriagi and other monsters.

5. Monster Blood - Obtained by disassembling the blood of a ghoul.

To create Grandmaster Boots of the Griffin School you will need:

1. Workshop boots of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Draconid Hide - Found when killing monsters in the Blood and Wine expansion.

4. Powdered Monster Flesh - Obtained by dismantling the ghostly dust that you may have collected from ghosts in search of this drawing.

5. Monster Claw - Obtained by disassembling the Necker's claw, it can also be found on the corpses of monsters.

Console command (cheat code):

additem("Gryphon School steel sword 4")

additem("Gryphon Gloves 5")

additem("Gryphon Boots 5")

Grandmaster's Silver Sword, Grandmaster's Armor, Griffin School Grandmaster's Pants.

All three parts are in one place, which greatly facilitates the search for this equipment. The armor has three slots for runes, and the pants have two. The silver sword has three slots for runes; in addition, it has the ability to cut off an enemy’s limb in battle. Each part of the set can improve the power of witcher signs even more significantly than previous sets, so they will be very useful for those players who often use various signs in battles with monsters or people.

Where to find it on the map:

In order to find what you need, you will have to go to Moncran Castle, which is located in the Principality of Toussaint. You will not be greeted very warmly here; you will have to deal with level 40 Hansa bandits, in large numbers. Deal with everyone to make it easier to find the drawings you need. You need to find a small food station with carts at the very beginning of the castle. Next to him on the right, there is a wall, as soon as the witcher approaches it, he will immediately recognize the illusion, dispelling it, a passage leading down will open.

Your adventures will not end there; after going down the stairs, you will find yourself in a mysterious cellar with many secrets. To begin with, you will need an amplifier crystal, which you can find at the end of the corridor on the right on the table.

In the opened passage, you will need to activate the portal, and then fight the security golem, after which all that remains is to collect the scattered drawings.

Important! To make these items, you need to find all the equipment of this type, after which you can create it from the Grandmaster Blacksmith, who will give you the task of finding the drawings. You can place your order on the notice board in Beauclair.

To create the Grandmaster Silver Sword of the Griffin School you will need:

1. Master silver sword of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Leather scraps - you can purchase them from various blacksmiths and armorsmiths, and you can also create them using the craft of any blacksmith, disassembling the skin of an animal for a certain amount.

3. Ingot of enriched dimerite - You can purchase it from the Grandmaster Blacksmith, or create it yourself.

4. Heart of a monster - Obtained by disassembling the heart of a necker and endriagi and other monsters.

5. Monster Essence - Obtained by disassembling ghost essence.

For creating Grandmaster Armor Griffin School you will need:

1. Master Armor of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Draconid Hide - Found when killing monsters in the Blood and Wine expansion.

3. Plate of enriched dimerite - Can be purchased from the Grandmaster Blacksmith, or created yourself.

4. Heart of a monster - Obtained by disassembling the heart of a necker and endriagi and other monsters.

5. Monster Essence - Obtained by disassembling ghost essence.

To create Grandmaster Pants of the Griffin School you will need:

1. Workshop Pants of the Griffin School - Created using the drawing that you found earlier (how to find it is described above).

2. Fortified Draconid Hide - Found when killing monsters in the Blood and Wine expansion.

3. Plate of enriched dimerite - Can be purchased from the Grandmaster Blacksmith, or created yourself.

4. Monster Blood - Obtained by disassembling the blood of a ghoul.

5. Monster Brain - You can get it by disassembling the brain of a drowned man, or simply by hunting ghouls, alghouls or fogmen.

Console command (cheat code):

additem("Gryphon School silver sword 4")

additem("Gryphon Armor 4")

Everyone knows that the witcher Geralt comes from the School of the Wolf. But as our survey shows, most gamers name their favorite weapons and armor in game The Witcher 3 - equipment Kota Schools.

Frankly, I myself played almost the entire third part mainly with this kit different levels. I liked this equipment the most. The Cat School set is best suited for roleplaying as the lightning-fast Geralt the killer, such a threat to knights, anti-magicians and robbers.

The main feature of the weapons and armor of the Cat School is speed and agility in sword fighting, high critical damage, bleeding, and an experience bonus for killing people. All this can and should be seasoned Elixir of Thunder and you will have a lot of happiness and dismemberment.

Cat School equipment in action

I also advise you to get the legendary and deadly Cat School equipment sword Teigr. I use it in the video. The sword can be obtained by completing the witcher’s order “The Monster from Dobrov”, which will flow into the quest “Games of Cats and Wolves”. There you will meet the witcher of this mysterious school.

To receive the task, do not forget to install this free DLC.

I rightly consider the Tiger to be one of the best steel swords in the game, I ran with it until about level 30. Well, don’t forget about the gorgeous Cat School crossbow, which even the Ophir crossbow from the Hearts of Stone add-on cannot compare with. I personally went through all of this wonderful DLC with the witcher-cat crossbow.

What to fill with

As a result, in sword fighting at the School of the Cat we get an explosive mixture of bleeding and poisoning. A very vigorous mix, including against monsters. We hit, for example, a cyclops, move away to a safe distance, and dodge. We wait until the poisoning and bleeding are removed from the monster's HP, then repeat.

One of the best armor sets in The Witcher 3 is the bear armor. This set gives greatest number defense points, high resistance to various types of damage, and also well increases the rate of adrenaline recovery. But getting it and improving it to maximum values ​​is not so easy and time-consuming. We will try to make things easier for you.

The level at which you should start collecting the Witcher 3 bear armor depends on the difficulty you have chosen. At high levels, it's worth leveling up to level 20, because during the collection you will meet strong enemies the same level. On lower difficulties you can start much earlier - at level 15. But know that you can put on this armor only at level 17.

You can collect a set without activating a series of quests, but it will be more difficult (without markers on the map) and less rational (you won’t gain experience). Before you go on your trip, make sure you have already unlocked the Skellige Islands. Access to them appears along the way storyline. To complete a series of quests, it is recommended to use strength potions and freezing bombs.

The series of quests “Witcher Antiquities: Bear School equipment” will begin the moment you receive the first drawing, but you can get a lead on it in Oxenfurt by purchasing a map from a local armorer.

Witcher 3 Bear School armor - starter set

The bear set consists of 7 parts, since in addition to the armor itself, it also includes weapons: 2 swords and a crossbow.
Witcher 3 bear armor - steel sword
There is a ruined village in the southern part of the archipelago. In the burnt-out inn, you will have to fight level 20 sirens, for defeating them local masters will begin to interact with you, and Geralt will be rewarded with a large number of experience points. Having cleared the way with the Aard sign, go to the basement, where 2 ghosts of the same level are already waiting for you. In the room next to the stairs, look for a chest containing a drawing of a steel sword and a tip on the location of a silver one.

Screenshots of the path

Characteristics of the Witcher 3 bear school steel sword:

Characteristics

  • Damage – 145-177
  • +5% adrenaline point gain
  • +20% experience bonus
  • Required level – 15
Silver Sword of the Bear School
In the northern part of the same island is Fort Etnir. The battle here will be even more difficult, since a dangerous trinity awaits you: a level 30 ice elemental and two gargoyles. Be ready for battle - restore your health with meditation and drink strengthening potions. On the right side of the ruins there is a doorway where there is a skeleton with a hint about where to find the crossbow and, in fact, a blueprint for a silver sword.

Screenshots of the path

Characteristics

  • Damage – 250-280
  • +5% adrenaline point gain
  • +5% critical hit chance
  • +10% chance to cut off a limb
  • +20% bonus experience from monsters
  • Required level – 15
Bear School Crossbow
On the northwestern island in the southern part there is a cave. It is better to get to it by water. Inside you will have a fight with a level 21 cyclops and a whole crowd of sirens. After the battle you need to go right through the passage. At the end of the cave you need to jump over the crevice and then climb up to the hill. A skeleton with a drawing and a note is waiting for you there again.

Screenshots of the path

Characteristics

  • +210% attack power
  • +1% gain adrenaline point
  • +2% bonus to critical damage
  • +5% critical hit chance
  • +15% bonus experience from monsters
  • Required level – 29
Armor, bracers, pants and boots of the Bear School
In The Witcher 3 Wild Hunt, the starting armor set consists of pants, boots, bracers and armor, which are all found together in one chest. In the harbor of the north-eastern island are the ruins of Tirschach Castle. On their territory you should go to the right, where you will find the entrance to the building itself. After that, go left and kill the ghosts, which pose almost no threat. Find the lever, activate it, fight the ghosts again. Go through the first door on the left and you will find yourself in the throne room. There is a chest with drawings in the corner. There will also be a hint about the location of the steel sword.

Screenshots of the path

Chest armor The Witcher 3

Characteristics

  • Armor – 120
  • +5% adrenaline point gain
  • 5% Impact Damage Resistance
  • +15% resistance to slashing damage
  • +20% monster damage resistance
  • Required level – 17
Bear School Bracers

Characteristics

  • Armor – 39
  • +5% adrenaline point gain
  • +2% elemental damage resistance
  • Required level – 17
Bear School Pants

Characteristics

  • Armor – 53
  • +5% adrenaline point gain
  • +2% resistance to piercing damage
  • +7% monster damage resistance
  • Required level – 17
Bear School Boots

Characteristics

  • Armor – 43
  • +5% adrenaline point gain
  • +2% resistance to piercing damage
  • +2% resistance to impact damage
  • +2% resistance to slashing damage
  • +2% monster damage resistance
  • Required level – 17

Improved set of the School of the Bear (Isles of Skellige)

We continue our search best armor Witcher 3. You can build an upgraded kit, but it does not include a crossbow. Cards can be purchased from another armorer. It is located on the bridge in Kaer Trolde.
Improved Steel Sword of the Bear School
To the west of the main island there is another small islet. It contains the ruins of the Kaer Almhuld fort. After defeating the pirates, enter the castle and turn right towards the steps. The chest contains a blueprint for an improved steel sword.

Screenshots of the path

Characteristics

  • Damage – 188-230
  • +8% critical hit chance
  • +12% chance to cut off a limb
  • +20% bonus experience from monsters
  • Required level – 21
Improved silver sword of the Witcher armor of the Bear School
There is an abandoned fortress on the main island. It is located northeast of Kaer Gelena. Fight level 21 gargoyles and open the chest, where a drawing awaits you.

Screenshots of the path

Characteristics

  • Damage – 288-352
  • +10% adrenaline point gain
  • +25% bonus to critical damage
  • +8% critical hit chance
  • +12% chance to cut off a limb
  • +20% bonus experience from monsters
  • Required level – 21
Improved Bear School Chest Armor
There is a cave in the southeast of the main island. Enter it, turn right and go straight until you meet level 26 bandits. In the same place there is also a chest with a drawing waiting for you.

Screenshots of the path

Characteristics

  • Armor – 145
  • +10% adrenaline point gain
  • +10% resistance to piercing damage
  • +10% resistance to impact damage
  • +20% resistance to slashing damage
  • +30% monster damage resistance
  • Required level – 21
Improved Bear School Boots
Go north from the port of Holmstein until you find a cave in which level 22 trolls live. IN right side location there is the chest you need with a piece of the Witcher 3 Bear School armor.

Screenshots of the path

Characteristics

  • Armor – 53
  • +5% adrenaline point gain
  • +3% resistance to impact damage
  • 3% monster damage resistance
  • Required level – 22
The Witcher 3 armor - improved bear bracers
Continue towards the village of Rogni. On the right side of the road you will see a tower in which there is a chest. There is no need to fight with anyone.

Screenshots of the path

Characteristics

  • Armor – 49
  • +5% adrenaline point gain
  • +3% resistance to piercing damage
  • +3% resistance to slashing damage
  • +3% monster damage resistance
  • +3% elemental damage resistance
  • Required level – 22
Witcher 3 armor - improved bear pants
In the northeast of the island of Undvik there is another small piece of land. Sail there by boat, fight level 26 fogmen and take the drawing.

Screenshots of the path

Characteristics

  • Armor – 53
  • +5% adrenaline point gain
  • +3% resistance to piercing damage
  • +8% resistance to slashing damage
  • +10% monster damage resistance
  • +10% resistance to elemental damage
  • Required level – 22

Witcher 3 bear school armor - great set (Velen)

The next level of the kit also left without a crossbow, and only master blacksmiths or master gunsmiths can make it. The drawings are scattered throughout Velen.
Excellent Steel Sword of the Bear School
In Velen there is the Crooked Ear Marsh. Near the ruins of the knight's tower you can find a chest guarded by a level 25 earth elemental.

Screenshots of the path

Characteristics

  • Damage – 224-274
  • +40% bonus to critical damage
  • +5% experience bonus from humans and non-humans
  • Required level – 26
Excellent silver sword of the Bear School
In the same swamps there is a cave hidden by an illusion. You can dispel it with the Eye of Nehalena, which the Witcher receives from Keira Metz. You need to look for the illusion on the southwestern side, near the lair fog. At the same time, you can take the quest from the peat collector north of this place. Enter the cave, turn left and you will see a chest.

Screenshots of the path

Characteristics

  • Damage – 333-407
  • +15% adrenaline point gain
  • +50% bonus to critical damage
  • +10% critical hit chance
  • +13% chance to cut off a limb
  • +20% bonus experience from monsters
  • Required level – 26
Excellent armor, bracers, pants and boots of the Bear School
There is a mine located northwest of the Hanged Tree. In the first dead end on the left you will find the desired chest with four drawings.

Screenshots of the path

Great Witcher 3 chest armor

Characteristics

  • Armor – 170
  • +15% adrenaline point gain
  • +15% resistance to piercing damage
  • +15% resistance to impact damage
  • +25% resistance to slashing damage
  • +35% monster damage resistance
  • Required level – 27
Great Bear School boots
  • Required level – 27
  • Witcher bear armor - master's set (Velen)

    For some reason, the final improvements to this set also lack a crossbow. We will look for drawings, as in the previous case, in Velen.
    Bear School Master Steel Sword
    One of the quests in the Family Matters series sends Geralt to look for a goat using a bell. In that location there is a bear cave not far from the Vorozheya hut, which is near the village of Big Boughs. The dungeon is small, so finding the chest will not be a problem.

    Screenshots of the path

  • +20% adrenaline point gain
  • +75% bonus to critical damage
  • +14% chance to cut off a limb
  • +20% bonus experience from monsters
  • Required level – 30
  • Workshop armor, bracers, boots and pants of the Bear School
    South of Crooked-Ear Marsh you will find a Ruined Tower with a level 29 Cyclops patrolling the area. Either kill him, or wait until he moves away and take the drawings from the chest.

    Screenshots of the path

    Bear School Master Chest Armor

    Characteristics

    • Armor – 190
    • 20% gain of adrenaline point
    • +25% resistance to piercing damage
    • +25% resistance to impact damage
    • +30% resistance to slashing damage
    • +45% monster damage resistance
    • Required level - 31
    Master Bracers of the Bear School

    Characteristics

    • Armor – 67
    • +10% adrenaline point gain
    • +5% resistance to piercing damage
    • +5% resistance to slashing damage
    • +5% elemental damage resistance
    • Required level - 31
    Bear School Master Boots

    Characteristics

    • Armor – 71
    • +10% adrenaline point gain
    • +5% resistance to piercing damage
    • +5% resistance to impact damage
    • +5% resistance to slashing damage
    • +5% monster damage resistance
    • Required level - 31
    Bear School Master Pants

    Characteristics

    • Armor – 63
    • +10% adrenaline point gain
    • +5% resistance to piercing damage
    • +10% resistance to slashing damage
    • +15% monster damage resistance
    • +20% resistance to elemental damage
    • Required level - 31

    This will complete your search. If you don’t want to spend so much time on equipment, you can always use the special commands from the article.